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2005-01-24
Remove lots of old code that dealed with "magic" texture formats.
Vladimir Dergachev
2005-01-24
Converted the Savage texture management to use Ian's common texmem code.
Felix Kuehling
2005-01-23
reapply Keiths workaround for zbs emit that got dropped during
Dave Airlie
2005-01-23
Remove unused variables from r300_context
Nicolai Haehnle
2005-01-23
Fix more warnings and compilation issues.
Nicolai Haehnle
2005-01-23
Synchronize r300_reg.h.
Nicolai Haehnle
2005-01-23
add sync debugging to the radeon driver
Dave Airlie
2005-01-23
silence makedepend warnings about non-portable whitespace
Adam Jackson
2005-01-23
Fixed initialization of draw destination to front buffer on single
Felix Kuehling
2005-01-23
My last attempt to fix polygon offsets with the reversed viewport depth
Felix Kuehling
2005-01-22
Properly configure routing - based on advice by Keith Whitwell.
Vladimir Dergachev
2005-01-22
Fixed polygon offset with reversed viewport depth range.
Felix Kuehling
2005-01-21
Properly input stencil info contributed by Wladimir.
Vladimir Dergachev
2005-01-21
silence the 'using AGP/PCI' string unless VIA_DEBUG is used.
Alan Hourihane
2005-01-21
Small cleanup:
Felix Kuehling
2005-01-20
* Added options for disabling the fast path (render stage) and vertex DMA
Felix Kuehling
2005-01-20
Added support for ELTS to the _savage_render_stage. Requires at least
Felix Kuehling
2005-01-20
Enclose passed macro values in brackets to ensure correct read/write span
Alan Hourihane
2005-01-19
Bring the texcombine fixes to the trunk.
Keith Whitwell
2005-01-19
Always use ARGB8888 hardware texture format when mesa specifies
Keith Whitwell
2005-01-18
remove some debug
Alan Hourihane
2005-01-18
Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)
Alan Hourihane
2005-01-16
This fixes it but why mipmaps still work?
Aapo Tahkola
2005-01-16
I was wrong...
Aapo Tahkola
2005-01-16
Looks like masking masking t->filter isnt needed anymore.
Aapo Tahkola
2005-01-16
Added a fast path for emitting unclipped primitives directly to a
Felix Kuehling
2005-01-15
On the way to getting stencil working.
Vladimir Dergachev
2005-01-15
On the way to getting stencil and texture formats working.
Vladimir Dergachev
2005-01-15
Converted to use spantmp2.h.
Felix Kuehling
2005-01-15
Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span read
Felix Kuehling
2005-01-15
Use symbolic constants to describe pixel shader ALU instructions.
Vladimir Dergachev
2005-01-14
Added fixes for filter modes and support for anisotropy filters.
Aapo Tahkola
2005-01-14
Enable line stippling.
Alan Hourihane
2005-01-14
Fix previously un-noticed issue with flat-shaded points.
Keith Whitwell
2005-01-14
silence a warning
Alan Hourihane
2005-01-14
Get PolygonStipple working.. (or seemingly too). It seems to do the right
Alan Hourihane
2005-01-14
16bpp doesn't support masked clears, so fallback when they're enabled.
Alan Hourihane
2005-01-14
Populate WriteMonoDepthSpan in 24/8 modes.
Keith Whitwell
2005-01-14
Remove redundant register.
Vladimir Dergachev
2005-01-14
Reduce amount of stderr output.
Vladimir Dergachev
2005-01-14
Incorporate latest data from Wladimir van der Laan.
Vladimir Dergachev
2005-01-13
Sync with master copy.
Vladimir Dergachev
2005-01-13
remove some dead texture code
Alan Hourihane
2005-01-13
Make sure DMA buffers are released in savageDestroyContext. Usually
Felix Kuehling
2005-01-13
Rename via_fastrender_* to avoid confusion with similar functions in
Keith Whitwell
2005-01-13
Simplify viaChooseVertexState slightly.
Keith Whitwell
2005-01-13
Remove misleading comment.
Keith Whitwell
2005-01-13
Typo
Keith Whitwell
2005-01-13
Emit constant colors for texunit 1 blending.
Keith Whitwell
2005-01-13
cut out dead texture state code
Keith Whitwell
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