summaryrefslogtreecommitdiff
path: root/src/mesa/drivers/dri
AgeCommit message (Expand)Author
2005-01-24Remove lots of old code that dealed with "magic" texture formats.Vladimir Dergachev
2005-01-24Converted the Savage texture management to use Ian's common texmem code.Felix Kuehling
2005-01-23reapply Keiths workaround for zbs emit that got dropped duringDave Airlie
2005-01-23Remove unused variables from r300_contextNicolai Haehnle
2005-01-23Fix more warnings and compilation issues.Nicolai Haehnle
2005-01-23Synchronize r300_reg.h.Nicolai Haehnle
2005-01-23add sync debugging to the radeon driverDave Airlie
2005-01-23silence makedepend warnings about non-portable whitespaceAdam Jackson
2005-01-23Fixed initialization of draw destination to front buffer on singleFelix Kuehling
2005-01-23My last attempt to fix polygon offsets with the reversed viewport depthFelix Kuehling
2005-01-22Properly configure routing - based on advice by Keith Whitwell.Vladimir Dergachev
2005-01-22Fixed polygon offset with reversed viewport depth range.Felix Kuehling
2005-01-21Properly input stencil info contributed by Wladimir.Vladimir Dergachev
2005-01-21silence the 'using AGP/PCI' string unless VIA_DEBUG is used.Alan Hourihane
2005-01-21Small cleanup:Felix Kuehling
2005-01-20* Added options for disabling the fast path (render stage) and vertex DMAFelix Kuehling
2005-01-20Added support for ELTS to the _savage_render_stage. Requires at leastFelix Kuehling
2005-01-20Enclose passed macro values in brackets to ensure correct read/write spanAlan Hourihane
2005-01-19Bring the texcombine fixes to the trunk.Keith Whitwell
2005-01-19Always use ARGB8888 hardware texture format when mesa specifiesKeith Whitwell
2005-01-18remove some debugAlan Hourihane
2005-01-18Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests)Alan Hourihane
2005-01-16This fixes it but why mipmaps still work?Aapo Tahkola
2005-01-16I was wrong...Aapo Tahkola
2005-01-16Looks like masking masking t->filter isnt needed anymore.Aapo Tahkola
2005-01-16Added a fast path for emitting unclipped primitives directly to aFelix Kuehling
2005-01-15On the way to getting stencil working.Vladimir Dergachev
2005-01-15On the way to getting stencil and texture formats working.Vladimir Dergachev
2005-01-15Converted to use spantmp2.h.Felix Kuehling
2005-01-15Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span readFelix Kuehling
2005-01-15Use symbolic constants to describe pixel shader ALU instructions.Vladimir Dergachev
2005-01-14Added fixes for filter modes and support for anisotropy filters.Aapo Tahkola
2005-01-14Enable line stippling.Alan Hourihane
2005-01-14Fix previously un-noticed issue with flat-shaded points.Keith Whitwell
2005-01-14silence a warningAlan Hourihane
2005-01-14Get PolygonStipple working.. (or seemingly too). It seems to do the rightAlan Hourihane
2005-01-1416bpp doesn't support masked clears, so fallback when they're enabled.Alan Hourihane
2005-01-14Populate WriteMonoDepthSpan in 24/8 modes.Keith Whitwell
2005-01-14Remove redundant register.Vladimir Dergachev
2005-01-14Reduce amount of stderr output.Vladimir Dergachev
2005-01-14Incorporate latest data from Wladimir van der Laan.Vladimir Dergachev
2005-01-13Sync with master copy.Vladimir Dergachev
2005-01-13remove some dead texture codeAlan Hourihane
2005-01-13Make sure DMA buffers are released in savageDestroyContext. UsuallyFelix Kuehling
2005-01-13Rename via_fastrender_* to avoid confusion with similar functions inKeith Whitwell
2005-01-13Simplify viaChooseVertexState slightly.Keith Whitwell
2005-01-13Remove misleading comment.Keith Whitwell
2005-01-13TypoKeith Whitwell
2005-01-13Emit constant colors for texunit 1 blending.Keith Whitwell
2005-01-13cut out dead texture state codeKeith Whitwell