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My Mesa repository
Thomas White
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fxapi.c
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Author
2007-03-06
Fix/improve framebuffer object reference counting.
Brian
2005-05-09
pathetic attempt to accomodate new frambuffer changes (still some work to do)
Daniel Borca
2004-12-20
allow greater swappendingcount for older hw (v1/v2)
Daniel Borca
2004-11-27
Remove _mesa_ResizeBuffersMESA() call from _mesa_set_viewport().
Brian Paul
2004-09-24
added (back!) option to use non-packedcolor
Daniel Borca
2004-09-13
cleanup
Daniel Borca
2004-08-31
newer Glide3x snaps vertices internally for V1/VR/VB
Daniel Borca
2004-08-16
cleanup
Daniel Borca
2004-07-02
added GL_EXT_fog_coord.
Daniel Borca
2004-06-19
Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format WGL_AR...
Daniel Borca
2004-06-11
remove the 3dfx CatchSignals stuff (the var was alwasy set)
Brian Paul
2004-06-03
masked out unsupported glBlendColor (some games check only the proc addr)
Daniel Borca
2004-05-12
minor fixes
Daniel Borca
2004-03-29
code cleanup heheh
Daniel Borca
2004-03-25
small changes (version string)
Daniel Borca
2004-03-08
Voodoo Rush fixes
Daniel Borca
2004-03-02
workaround for crash-upon-exit in verbose mode
Daniel Borca
2004-02-16
cleanup and some WGL PIXELFORMAT issues
Daniel Borca
2004-02-10
fixed back fxMesaGetCurrentContext to match MakeCurrent
Daniel Borca
2004-01-26
accomodate FetchTexel and fix some memory leak bugs
Daniel Borca
2004-01-23
accomodated new driver_func initialization
Daniel Borca
2004-01-20
Before calling _mesa_create_context(), initialize a dd_function_table struct
Brian Paul
2004-01-15
_mesa_delete_texture_object and some other updates
Daniel Borca
2004-01-08
envvars to control run-time
Daniel Borca
2003-12-19
DMesa: removed MGA2064W driver
Daniel Borca
2003-12-10
got rid of __FUNCTION__ :(
Daniel Borca
2003-11-03
Voodoo2 happiness
Daniel Borca
2003-10-29
changes to accomodate texture compression
Daniel Borca
2003-10-21
Napalm total immersion
Daniel Borca
2003-10-13
glide driver (wip)
Daniel Borca
2003-10-09
Reorganized combiners. Added optimized span functions.
Daniel Borca
2003-10-02
updates from Daniel Borca
Brian Paul
2003-08-19
DOS and glide driver updates from Daniel Borca
Brian Paul
2003-07-17
more DOS updates from Daniel Borca
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-14
context-related cleanups (ex: _mesa_notifySwapBuffers instead of _mesa_swapbu...
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2001-09-23
fixed some configure;make build problems. cleaned-up copyright info.
Brian Paul
2001-05-10
check hardware type and use SETUP_SNAP if needed
Brian Paul
2001-03-27
silence compiler warnings
Brian Paul
2001-03-03
used indent to clean-up the code
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-01-23
Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h.
Brian Paul
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-11-16
Move the transform and lighting code to two new directories
Keith Whitwell
2000-11-05
Lots of changes:
Keith Whitwell
2000-09-26
First batch of OpenGL SI related changes:
Brian Paul
2000-08-31
added more resolutions (Andy Sloane)
Brian Paul
2000-05-05
added check for tmuRam==4 for Voodoo2 (Bernd)
Brian Paul
2000-05-04
made fxMesaCurrentCtx static
Brian Paul
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