Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-09-24 | added (back!) option to use non-packedcolor | Daniel Borca | |
2004-09-13 | cleanup | Daniel Borca | |
2004-08-31 | newer Glide3x snaps vertices internally for V1/VR/VB | Daniel Borca | |
2004-08-16 | cleanup | Daniel Borca | |
2004-07-02 | added GL_EXT_fog_coord. | Daniel Borca | |
added GL_EXT_blend_equation_separate. minor cleanup. | |||
2004-06-19 | Hack for linear fogging. Added empty routines for WGL_ARB_pixel_format ↵ | Daniel Borca | |
WGL_ARB_render_texture WGL_ARB_pbuffer | |||
2004-06-11 | remove the 3dfx CatchSignals stuff (the var was alwasy set) | Brian Paul | |
2004-06-03 | masked out unsupported glBlendColor (some games check only the proc addr) | Daniel Borca | |
2004-05-12 | minor fixes | Daniel Borca | |
2004-03-29 | code cleanup heheh | Daniel Borca | |
2004-03-25 | small changes (version string) | Daniel Borca | |
2004-03-08 | Voodoo Rush fixes | Daniel Borca | |
2004-03-02 | workaround for crash-upon-exit in verbose mode | Daniel Borca | |
fxMesa now uses grQueryResolution minor fixes to X11 and DOS drivers | |||
2004-02-16 | cleanup and some WGL PIXELFORMAT issues | Daniel Borca | |
2004-02-10 | fixed back fxMesaGetCurrentContext to match MakeCurrent | Daniel Borca | |
2004-01-26 | accomodate FetchTexel and fix some memory leak bugs | Daniel Borca | |
2004-01-23 | accomodated new driver_func initialization | Daniel Borca | |
added DMesaGetProcAddress some other minor fixes updated documentation | |||
2004-01-20 | Before calling _mesa_create_context(), initialize a dd_function_table struct | Brian Paul | |
by calling _mesa_init_driver_functions() and then plugging in the driver- specific functions. In particular, make sure ctx->Driver.NewTextureObject points to the appropriate driver function so that _all_ texture objects are augmented with the driver-specific data. Put in a bunch of assertions in the texture-related driver functions that texObj->DriverData is valid. Remove old dead code in near future. | |||
2004-01-15 | _mesa_delete_texture_object and some other updates | Daniel Borca | |
2004-01-08 | envvars to control run-time | Daniel Borca | |
2003-12-19 | DMesa: removed MGA2064W driver | Daniel Borca | |
DMesa: added capability to query visuals fxMesa: WGL_3DFX_gamma_control fxMesa: minor fixes to interface (fxQueryHardware vs fxMesaSelect...) | |||
2003-12-10 | got rid of __FUNCTION__ :( | Daniel Borca | |
Texus2 functions are dynamically linked now made getRegistryOrEnvironmentString more portable bugfix: unnecessary total SW fallback -- glColorMask bugfix: when shared palette was not loaded correctly point_attenuation_stage back in business (point size/atten) fxTexGetInfo is not required for fxIsTexSupported fxDDChooseTextureFormat optimized for RGB/RGBA textures accelerated Quads with Triangle_Fans more WGL extensions/functions (also updated export file) DXTC/S3TC -> FXT1 wrapping hack quick & dirty fix for Quake2 | |||
2003-11-03 | Voodoo2 happiness | Daniel Borca | |
2003-10-29 | changes to accomodate texture compression | Daniel Borca | |
2003-10-21 | Napalm total immersion | Daniel Borca | |
2003-10-13 | glide driver (wip) | Daniel Borca | |
2003-10-09 | Reorganized combiners. Added optimized span functions. | Daniel Borca | |
2003-10-02 | updates from Daniel Borca | Brian Paul | |
2003-08-19 | DOS and glide driver updates from Daniel Borca | Brian Paul | |
2003-07-17 | more DOS updates from Daniel Borca | Brian Paul | |
2002-10-24 | Header file clean-up: | Brian Paul | |
1. Remove all.h and PC_HEADER junk. 2. Rolled mem.c and mem.h into imports.c and imports.h 3. Include imports.h instead of mem.h Restore _mesa_create/initialize_context() to be like they were in 4.0.4 New wrappers for a few std C functions: _mesa_atoi(), _mesa_strstr(), etc. | |||
2002-10-14 | context-related cleanups (ex: _mesa_notifySwapBuffers instead of ↵ | Brian Paul | |
_mesa_swapbuffers) | |||
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2001-09-23 | fixed some configure;make build problems. cleaned-up copyright info. | Brian Paul | |
2001-05-10 | check hardware type and use SETUP_SNAP if needed | Brian Paul | |
2001-03-27 | silence compiler warnings | Brian Paul | |
2001-03-03 | used indent to clean-up the code | Brian Paul | |
2001-03-03 | lots of gl_*() to _mesa_*() namespace clean-up | Brian Paul | |
2001-01-23 | Replaced struct gl_visual with struct __GLcontextModesRec from glcore.h. | Brian Paul | |
Replace "RGBAMode" with "rgbMode", etc. Other minor clean-ups. | |||
2000-12-26 | Major rework of tnl module | Keith Whitwell | |
New array_cache module Support 8 texture units in core mesa (now support 8 everywhere) Rework core mesa statechange operations to avoid flushing on many noop statechanges. | |||
2000-11-16 | Move the transform and lighting code to two new directories | Keith Whitwell | |
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done. | |||
2000-11-05 | Lots of changes: | Keith Whitwell | |
- use the new interface to the software rasterizer. - manage all fallbacks internally, hooking in swrast or swrast_setup if necessary. - removed lots of marginal code no longer appropriate in a maturing driver. - reworked the vertex-setup and triangle routines, including drawing unfilled triangles from within the driver. | |||
2000-09-26 | First batch of OpenGL SI related changes: | Brian Paul | |
Renamed struct gl_context to struct __GLcontextRec. Include glcore.h, setup GL imports/exports. Replaced gl_ prefix with _mesa_ prefix in context.[ch] functions. GLcontext's Visual field is no longer a pointer. | |||
2000-08-31 | added more resolutions (Andy Sloane) | Brian Paul | |
2000-05-05 | added check for tmuRam==4 for Voodoo2 (Bernd) | Brian Paul | |
2000-05-04 | made fxMesaCurrentCtx static | Brian Paul | |
2000-04-14 | applied Bernd's changes to useBGR code | Brian Paul | |
2000-03-31 | misc clean-up | Brian Paul | |
2000-03-31 | added more debugging code | Brian Paul | |
2000-03-31 | updates for separate R/G/B/A accum buffer sizes | Brian Paul | |