Age | Commit message (Collapse) | Author |
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Provide an actual definition of the pipe_buffer struct, containing
the parameters used to create the buffer, and its refcount.
Shift refcounting buffers out of the winsys interface, similar to
surfaces & textures.
Rework pipebuffer/ to reflect the fact these changes, and also Michel's
reworking of the buffer interface.
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Winsys driver needs some hints in order to allocate the appropriate kind of
memory for the buffer.
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This allows surfaces to be allocated without a rendering context.
A few loose ends to resolve, but in working condition.
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This allows regions to be allocated w/out a rendering context.
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