Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-25 | Use the _mesa_HashNextEntry() function to walk over all textures in the | Brian Paul | |
hash table. Moving toward removing the gl_texture_object's Next pointer (only used by glide and tdfx drivers). | |||
2005-01-24 | border_color causes lockups with vertex buffers. Disabling for now. | Aapo Tahkola | |
2005-01-24 | Remove lots of old code that dealed with "magic" texture formats. | Vladimir Dergachev | |
2005-01-24 | Converted the Savage texture management to use Ian's common texmem code. | Felix Kuehling | |
2005-01-23 | reapply Keiths workaround for zbs emit that got dropped during | Dave Airlie | |
state change patches.... | |||
2005-01-23 | Remove unused variables from r300_context | Nicolai Haehnle | |
2005-01-23 | Fix more warnings and compilation issues. | Nicolai Haehnle | |
2005-01-23 | Synchronize r300_reg.h. | Nicolai Haehnle | |
Fix unportable whitespace before preprocessor commands. | |||
2005-01-23 | add sync debugging to the radeon driver | Dave Airlie | |
2005-01-23 | silence makedepend warnings about non-portable whitespace | Adam Jackson | |
2005-01-23 | Fixed initialization of draw destination to front buffer on single | Felix Kuehling | |
buffered visuals. Also don't change span draw/read buffers in savageDDDrawBuffer. Now glean's polygon offset test works (and PASSes with fixed point depth buffer) with single buffered visuals without winding up in an infinite loop. | |||
2005-01-23 | My last attempt to fix polygon offsets with the reversed viewport depth | Felix Kuehling | |
range used by the savage driver by negating ctx->MRD broke polygon offsets with software fallbacks. This one adds a REVERSE_DEPTH parameter to t_dd_tritmp.h (defaults to 0) that allows reversing polygon offsets for hardware rendering but not for software fallbacks. For software fallbacks depth values are reversed after polygon offsets have been applied by the depth span functions. | |||
2005-01-22 | Properly configure routing - based on advice by Keith Whitwell. | Vladimir Dergachev | |
2005-01-22 | Fixed polygon offset with reversed viewport depth range. | Felix Kuehling | |
2005-01-21 | Properly input stencil info contributed by Wladimir. | Vladimir Dergachev | |
2005-01-21 | silence the 'using AGP/PCI' string unless VIA_DEBUG is used. | Alan Hourihane | |
2005-01-21 | Small cleanup: | Felix Kuehling | |
* Remove some unused (mostly empty) functions * Added context parameter to WAIT_IDLE_EMPTY[_LOCKED] for consistency * Added debug messages to WAIT_IDLE_EMPTY[_LOCKED] * Don't flush empty command buffers | |||
2005-01-20 | * Added options for disabling the fast path (render stage) and vertex DMA | Felix Kuehling | |
* Fixed disabling of the render stage * Added debug output for per-primitive fallbacks * Bumped driver date | |||
2005-01-20 | Added support for ELTS to the _savage_render_stage. Requires at least | Felix Kuehling | |
Savage DRM version 2.2.0. Otherwise the render stage is disabled. | |||
2005-01-20 | Enclose passed macro values in brackets to ensure correct read/write span | Alan Hourihane | |
values. | |||
2005-01-19 | Bring the texcombine fixes to the trunk. | Keith Whitwell | |
2005-01-19 | Always use ARGB8888 hardware texture format when mesa specifies | Keith Whitwell | |
MESA_FORMAT_ARGB8888. Previously attempted to use ARGB0888 under some circumstances, but glean failed and demos/texenv.c was also incorrect. | |||
2005-01-19 | make sure we avoid assertion failure wrt VB->ColorPtr[1]->stride | Daniel Borca | |
2005-01-18 | remove some debug | Alan Hourihane | |
2005-01-18 | Fix tristrips (which fixes coloredTexPerf2 & coloredLitPerf2 glean tests) | Alan Hourihane | |
2005-01-17 | cleaned up warnings | Daniel Borca | |
2005-01-17 | fix compilation error for fx/Mesa | Daniel Borca | |
2005-01-16 | This fixes it but why mipmaps still work? | Aapo Tahkola | |
It doesnt look like filter constants in r300_reg.h would define number of levels. | |||
2005-01-16 | I was wrong... | Aapo Tahkola | |
2005-01-16 | Looks like masking masking t->filter isnt needed anymore. | Aapo Tahkola | |
texwrap still shows some problems with clamp mode with nearest filtering. | |||
2005-01-16 | Added a fast path for emitting unclipped primitives directly to a | Felix Kuehling | |
vertex buffer. ELTS are not supported yet (missing functionality in the DRM). You need at least Savage DRM version 2.1.3, which fixes a bug that screwed up triangle fans and strips. Moved the texture normalization stage to savagerender.c. | |||
2005-01-15 | On the way to getting stencil working. | Vladimir Dergachev | |
2005-01-15 | On the way to getting stencil and texture formats working. | Vladimir Dergachev | |
Looks like the matter of texture formats is a lot simpler, with the wrong display in quake explained by the fact that we are not handling texture combine modes. | |||
2005-01-15 | Converted to use spantmp2.h. | Felix Kuehling | |
2005-01-15 | Use HW_READ_LOCK and HW_READ_UNLOCK in assembler-optimized span read | Felix Kuehling | |
functions. | |||
2005-01-15 | Use symbolic constants to describe pixel shader ALU instructions. | Vladimir Dergachev | |
2005-01-14 | Added fixes for filter modes and support for anisotropy filters. | Aapo Tahkola | |
Wrap modes would work perfectly but i messed up something when cleaning up the code :/ Border color code is incomplete because i forgot to check how to set border size :) | |||
2005-01-14 | Enable line stippling. | Alan Hourihane | |
2005-01-14 | Fix previously un-noticed issue with flat-shaded points. | Keith Whitwell | |
2005-01-14 | silence a warning | Alan Hourihane | |
2005-01-14 | Get PolygonStipple working.. (or seemingly too). It seems to do the right | Alan Hourihane | |
things now given the demos I've used and passes glean's paths test. | |||
2005-01-14 | 16bpp doesn't support masked clears, so fallback when they're enabled. | Alan Hourihane | |
2005-01-14 | Populate WriteMonoDepthSpan in 24/8 modes. | Keith Whitwell | |
2005-01-14 | Remove redundant register. | Vladimir Dergachev | |
Hook up some functions in r300Enable(). | |||
2005-01-14 | Reduce amount of stderr output. | Vladimir Dergachev | |
Switch to using R300_EASY_TX_FORMAT() macro everywhere. | |||
2005-01-14 | Incorporate latest data from Wladimir van der Laan. | Vladimir Dergachev | |
2005-01-13 | Sync with master copy. | Vladimir Dergachev | |
2005-01-13 | remove some dead texture code | Alan Hourihane | |
2005-01-13 | Make sure DMA buffers are released in savageDestroyContext. Usually | Felix Kuehling | |
the DRM would reclaim DMA buffers, but if one process creates and destroys many contexts it can still run out of DMA buffers. | |||
2005-01-13 | Rename via_fastrender_* to avoid confusion with similar functions in | Keith Whitwell | |
via_render.c. |