Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-12-17 | Don't build passthrough shader on <NV40 | Ben Skeggs | |
2006-12-16 | Get nv10_swtcl.c working enough for glxgears on NV40. | Ben Skeggs | |
2006-12-15 | NV1x/2x hw_func stubs. | Ben Skeggs | |
2006-12-14 | Fix copy-and-paste-o of my e-mail address. | Michel Dänzer | |
2006-12-14 | Avoid failing assertion in intel_miptree_set_image_offset() with cube maps. | Michel Dänzer | |
Cube maps still aren't working quite correctly though. | |||
2006-12-14 | Fix some corner cases in i945_miptree_layout_2d(). | Michel Dänzer | |
Based on a patch from Keith Whitwell, with some further fixes. | |||
2006-12-14 | Share code to lay out >= 945 style 2D mipmaps between i915tex and i965 drivers. | Michel Dänzer | |
Use the i965 version as it has some fixes over the i915tex version. | |||
2006-12-14 | intel_finalize_mipmap_tree: Add more conditions for rebuilding mipmap trees. | Michel Dänzer | |
These are taken from the i965 driver and fix corruption of some mipmap levels under some circumsances with 945 chipsets at least. Also flush the batchbuffer after copying data between trees, or some apps fail an assertion elsewhere. | |||
2006-12-14 | intel_batchbuffer_flush: Don't assert cliprects when lock is not held. | Michel Dänzer | |
This is a legitimate situation when copying texture data between mipmap trees. | |||
2006-12-14 | intelTexSubimage: Fix last parameter for intel_miptree_image_map(). | Michel Dänzer | |
2006-12-14 | Improve SwapBuffers a bit. | Ben Skeggs | |
2006-12-14 | 0x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLE | Ben Skeggs | |
2006-12-14 | Some more voodoo to get 3D going with a minimal initial context. | Ben Skeggs | |
2006-12-14 | submit vertex weights to make World of Warcraft maybe happy (bug 8250) | Roland Scheidegger | |
submit the vertex weights to hw, which will enable broken vertex programs errorneously using them to work. Note however that this will only work if glWeight is used, there is no code in mesa at all to deal with weight vertex array (glWeightPointerARB). | |||
2006-12-12 | Bug 7260: mach64 texture memory mng cleanup | George Sapountzis | |
mach64 uses its own set of texture memory management routines which are buggy, running a second DRI client kills the first one. This patch ports mach64 code to the stock dri texture managment code. | |||
2006-12-12 | Bug 7861: mach64 with render acceleration should restore texture state | George Sapountzis | |
RENDER acceleration uses texturing, thus when RENDER acceleration is enabled, the mach64 DRI driver should restore texture state when acquiring the DRI lock. | |||
2006-12-12 | Bug 7790: Polygons incorrectly clipped by mach64 driver | George Sapountzis | |
un-break strict-aliasing rules | |||
2006-12-09 | i965: Fix a crash with wine by not allocating >1MB on the stack. | Eric Anholt | |
2006-12-08 | Update spot light params also for nv20 and nv30 | Patrice Mandin | |
2006-12-08 | grr, always check twice before commit | Patrice Mandin | |
2006-12-08 | Resend spot light parameters when part of it changes | Patrice Mandin | |
2006-12-08 | Skeletal extension handling across chipsets. | Ben Skeggs | |
2006-12-08 | NV_44 uses nv30InitStateFuncs too | Ben Skeggs | |
2006-12-08 | state cache is automagically flushed on a normal BEGIN_RING_SIZE | Ben Skeggs | |
2006-12-08 | Implement a simple nv30Clear, and make sure we get a nouveau_renderbuffer | Ben Skeggs | |
for the depth buffer and not a Mesa renderbuffer adaptor | |||
2006-12-08 | fix bug#9237 | Xiang, Haihao | |
2006-12-08 | fix bug#9045 | Xiang, Haihao | |
2006-12-08 | oops, typo | Ben Skeggs | |
2006-12-08 | Create visuals for modes the ddx provides | Ben Skeggs | |
2006-12-08 | oops, we don't want this by default just yet... | Ben Skeggs | |
2006-12-08 | Some work on buffer handling, most likely not entirely correct and | Ben Skeggs | |
incomplete. But, it works well enough that windows can be moved/resized. | |||
2006-12-07 | i915tex: Recalculate viewport related hardware state in intelWindowMoved(). | Michel Dänzer | |
This fixes vertically displaced rendering with some apps like Google Earth. Simplify other parts of the function somewhat. | |||
2006-12-06 | Make git ignore some more generated files. | Michel Dänzer | |
2006-12-06 | Make git ignore files only generated at build time. | Michel Dänzer | |
2006-12-06 | Re-generate options.h with Swedish translations. | Michel Dänzer | |
2006-12-06 | Swedish translation of driconf options. | Daniel Nylander | |
2006-12-03 | Fix the swtcl module. | Stephane Marchesin | |
2006-12-03 | Remove duplicate nv10 tcl defines | Patrice Mandin | |
2006-12-03 | Merge the pciid work. Use lock step versioning with the drm. | Stephane Marchesin | |
2006-12-03 | Fix a copy+paste'o that caused some *very* strange bugs.. | Ben Skeggs | |
2006-12-02 | Structure CopyPixels similarly to i915 do_texture_copypixels, to ease future ↵ | Gary Wong | |
unification. | |||
2006-12-01 | Be aware that the surface storage can change between locks. | Claudio Ciccani | |
2006-12-01 | Remove DirectFBGL header from Mesa bacause since 1.0.0 DirectFB installs its ↵ | Claudio Ciccani | |
own header. Updated to the current DirectFBGL interface (i.e. added GetProcAddress()). | |||
2006-12-01 | Fix an infinite loop error that may occur when many contexts are bound | Thomas Hellström | |
to the same drawable in a multithreading environment. This one slipped out of the texman merge. | |||
2006-12-01 | Fixed compilation errors/warnings. | Claudio Ciccani | |
Duplicate destination surface to avoid saving/restoring the rendering state during each Clear. | |||
2006-11-30 | fix mixed conventional / generic vertex arrays which caused a wrong array ↵ | Roland Scheidegger | |
order leading to very bogus rendering (for instance WoW intro screen mentioned in #8250). | |||
2006-11-29 | fix a bug in the sanity code when outputting vertex progs | Roland Scheidegger | |
2006-11-29 | call Driver.ProgramStringNotify if a ati_fragment_shader changes and pick up ↵ | Roland Scheidegger | |
the change in the r200 driver accordingly. | |||
2006-11-29 | Add accelerated CopyPixels for non-overlapping, 1:1 blits. | Eric Anholt | |
Submitted by Gary Wong <gtw@gnu.org> | |||
2006-11-28 | Update miniglx support for new memory manager | Dave Airlie | |