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is just a huge string will all the function names in it. The second
table contains offsets into the first table instead of pointers to
strings.
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The internal driver interface was also changed to use
BlendEquationSeparate instead of BlendEquation.
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Added non-static entrypoints and the name string for
GL_SUN_multi_draw_arrays (identical to GL_EXT_multi_draw_arrays).
Made add_newer_entrypoints (in src/mesa/main/context.c) table driven.
This reduced the size of context.o by about 3KB.
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