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Makefile.X11
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2003-03-29
remove duplicate line
Brian Paul
2003-03-29
Basic infrastructure for GL_ARB_vertex_buffer_object.
Brian Paul
2003-03-25
histogram code move, remove s_histogram.[ch] from Makefiles
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-10-29
bump OpenGL version to 1.4, Mesa version to 5.0
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-16
remove some crud
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-04-09
remove dead vertex assembly
Keith Whitwell
2002-04-02
minor re-org
Brian Paul
2002-02-02
removed references to removed source files
Brian Paul
2002-01-15
Remove phantom tab on a blank line to allow compile on IRIX.
Karl Schultz
2002-01-14
remove api_compat.c
Brian Paul
2001-12-20
Further help with dri libGL version skew
Keith Whitwell
2001-12-14
Remove rules that were put into place to deal with compiling files that
Karl Schultz
2001-12-14
vertex program check-in
Brian Paul
2001-11-23
fix for bug 474479, remove Trace/* stuff
Brian Paul
2001-09-23
updates for Mesa 4.0
Brian Paul
2001-09-14
more GL 1.3 and GLX 1.4 updates
Brian Paul
2001-07-12
Rename some of the tnl->Driver.* functions to tnl->Driver.Render.*, to make it
Keith Whitwell
2001-06-27
Add -f to rm in make clean to avoid error messages
Keith Whitwell
2001-06-18
Consolidated source files. Since the re-org a number of source files
Brian Paul
2001-06-01
Add api_arrayelt.c
Keith Whitwell
2001-05-21
Initial commit of cliptest work. More to come shortly.
Gareth Hughes
2001-03-29
Consolidation of asm code in 3.5
Gareth Hughes
2001-03-29
Make generation of matypes.h more transparent.
Gareth Hughes
2001-03-28
New type system for assembly code. Asm files should now include
Gareth Hughes
2001-03-28
New mechanism for thread-safe GL API dispatch. C-based dispatch is faster.
Brian Paul
2001-03-19
Split driver struct into swrast/tnl/core components.
Keith Whitwell
2001-03-18
- Port 3.4 texture utils, texture format work to 3.5 (including new
Gareth Hughes
2001-02-16
Allow swrast to cope (fairly) cleanly with GL_SEPERATE_SPECULAR when
Keith Whitwell
2001-02-16
Fixed conform problems with recent material tracking change.
Keith Whitwell
2001-02-06
Overhaul of texture image handling.
Brian Paul
2001-02-03
Some more work on interal debugging, timing routines for things that
Gareth Hughes
2001-01-29
Removed knowledge of swrast Clear/Bitmap/Accum/Draw/Read/CopyPixels
Keith Whitwell
2001-01-24
Lots of GLchan datatype changes.
Brian Paul
2001-01-08
Fixed 'IRound' to 'IROUND' in mmath.h
Keith Whitwell
2001-01-05
various compilation/warning fixes
Keith Whitwell
2000-12-28
Add render stage for unclipped vb's to fx driver.
Keith Whitwell
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-11-24
Fixed a couple of bugs that crept into last commit
Keith Whitwell
2000-11-24
Support for swappable t&l modules, including an example one in the FX
Keith Whitwell
2000-11-16
Move the transform and lighting code to two new directories
Keith Whitwell
2000-11-11
removed tr_attrib.c
Brian Paul
2000-11-11
latest sources from Loki
Brian Paul
2000-11-10
renamed imaging files to histogram since that's what's inside
Brian Paul
2000-11-05
added swrast/s_aaline.c
Brian Paul
2000-11-05
- Changes for new software rasterizer modules
Keith Whitwell
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