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config.h
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2005-09-03
Remove last remnants of pre-renderbuffer code.
Brian Paul
2005-07-16
strip out vestigial #ifdef HAVE_CONFIG_H stanzas, they're confusing the
Adam Jackson
2005-07-01
Remove NEW_RENDERBUFFER stuff.
Brian Paul
2005-06-04
set OLD_RENDERBUFFER=0, need to clean up a few more things before totally rem...
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-04-22
Up the value of MAX_NV_VERTEX_PROGRAM_PARAMS to a power of two.
Keith Whitwell
2005-04-15
remove carriage returns
Brian Paul
2005-04-14
add FEATURE_ARB_shading_language_100;
Michal Krol
2005-04-01
Use FEATURE_shading_language to control whether the shading language
Brian Paul
2005-02-07
additional work on GL_EXT_framebuffer_object
Brian Paul
2005-02-05
Some initial work on GL_EXT_framebuffer_object.
Brian Paul
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-10-27
add FEATURE flags for ARB_shader_objects, ARB_vertex_shader and
Michal Krol
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-09-09
Update the doxygen configuration file.
Jose Fonseca
2004-05-14
minor doxygen updates
Brian Paul
2004-03-26
increase MAX_TEXTURE_LOD_BIAS to 11.0
Brian Paul
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-02-17
Added TRIANGLE_WALK_DOUBLE to optionally walk triangle edges with GLdoubles
Brian Paul
2004-01-14
bump MAX_WIDTH/HEIGHT to 4K pixels
Brian Paul
2003-11-25
added support for generic vertex attributes (ARB_vp) and their error checking
Karl Rasche
2003-09-17
fix up FEATURE_* defines
Brian Paul
2003-09-15
Some work on ARB_vertex_buffer_object.
Brian Paul
2003-07-21
Initial implementation of GL_MESA_program_debug - a vertex/fragment program
Brian Paul
2003-07-18
Fix up FEATURE_* defines in config.h
Brian Paul
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-05-08
added comment about MAX_WIDTH and textures
Brian Paul
2003-04-18
minor re-org of program matrix, program local parameter limits
Brian Paul
2003-04-17
checkpoint: more infrastructure for GL_ARB_vertex/fragment_program.
Brian Paul
2003-04-11
Some groundwork for GL_ARB_vertex/fragment_program.
Brian Paul
2003-04-04
Rework gl[Copy]Tex[Sub]Image() error checking so that all level, width, height
Brian Paul
2003-03-29
Basic infrastructure for GL_ARB_vertex_buffer_object.
Brian Paul
2003-02-25
set MAX_NV_FRAGMENT_PROGRAM_OUTPUTS to 3
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-10-16
surround vertex program code with #if FEATURE_NV_vertex_program/#endif
Brian Paul
2002-10-05
restore ACCUM_BITS to 16
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-05-27
replaced experimental MESA_sprite_point with NV_point_sprite
Brian Paul
2001-12-18
Replace old matrix stacks with new code based on struct matrix_stack.
Brian Paul
2001-11-28
updated comment about CHAN_BITS
Brian Paul
2001-11-06
added missing GL_MAX_TEXTURE_LOD_BIAS_EXT query
Brian Paul
2001-07-16
Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)
Brian Paul
2001-07-13
assorted changes for supporting GLfloat color channels (not done)
Brian Paul
2001-06-13
Allow different max texture sizes for 1/2D, 3D and cube maps.
Brian Paul
2001-05-14
New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems with
Brian Paul
2001-05-14
changed MAX_HEIGHT to 2048
Brian Paul
2001-04-26
Added Makefile support for building libOSMesa16.so which is Mesa compiled
Brian Paul
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