Age | Commit message (Collapse) | Author | |
---|---|---|---|
2000-03-07 | removed Driver.UseGlobalTexturePalette() | Brian Paul | |
2000-03-07 | added target parameter to Driver.TexEnv() | Brian Paul | |
2000-03-03 | added LineWidth device driver function | Brian Paul | |
2000-03-03 | runtime selectable depth buffer depth | Brian Paul | |
2000-03-03 | added device driver ReadPixels and CopyPixels functions | Brian Paul | |
2000-02-27 | add callbacks for stipple | Keith Whitwell | |
2000-02-25 | Fog coordinate stage which drivers may use to replace standard fogging | Keith Whitwell | |
mechanism. LogicOp state change callback | |||
2000-02-17 | removed driver RendererString() and ExtensionString() funcs | Brian Paul | |
2000-01-06 | new Clear function mask | Brian Paul | |
1999-12-10 | changes in hardware depth buffer support | Brian Paul | |
1999-12-10 | added stencil buffer functions | Brian Paul | |
1999-11-25 | replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer() | Brian Paul | |
1999-11-22 | changed comment for WriteRGBSpan() | Brian Paul | |
1999-10-21 | updated some comments/docs | Brian Paul | |
1999-09-30 | more hooks for mga driver, including an immediate fastpath | Keith Whitwell | |
1999-09-18 | Large patch: | Keith Whitwell | |
- FX bug fixes. - Polygon mode and edgeflag work properly. - Clipping works with edgeflag. - Driver.ReducedPrimitiveChange() callback so drivers that implement lines & points as triangles can turn culling off before rendering groups of these primitives. - Cleaned up feedback & select primitives. | |||
1999-08-19 | Initial revision | jtg | |