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My Mesa repository
Thomas White
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dlist.c
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Author
2008-03-25
implement glGet/BindAttribLocationARB() for display lists
Brian
2007-11-09
alias ProgramEnvParameter4xyARB and ProgramParameter4xyNV (bug #12935)
Roland Scheidegger
2007-08-24
remove CallDepth++/-- accidentally removed in prev commit
Brian
2007-08-23
remove unneeded CallStack array
Brian
2007-07-30
remove old comment, minor formatting fixes
Brian
2007-07-30
Fix an error related to glPolygonStipple.
Xiang, Haihao
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-05-21
remove some whitespace
Brian
2007-04-21
Rename occlude.[ch] to queryobj.[ch]
Brian
2007-02-02
Merge branch 'vbo-0.2'
Keith Whitwell
2007-01-23
fixes for C++ warnings/errors
Brian
2007-01-16
Don't special-case index, edgeflag.
Keith Whitwell
2006-11-02
Rename _mesa_IsProgram() to _mesa_IsProgramARB() to avoid collision with the
Brian Paul
2006-10-11
Fix bug #4681.
Ian Romanick
2006-08-24
GL_EXT_paletted_texture functions should alias GL_SGI_color_table functions.
Ian Romanick
2006-08-17
change #ifdef to #if
Brian Paul
2006-08-15
Add support for GL_EXT_gpu_program_parameters. Any driver that enables
Ian Romanick
2006-06-30
Added _mesa_delete_list() to delete a display list, but don't remove from
Brian Paul
2006-06-12
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-04-25
Put color index attribute into the 6th attribute slot.
Brian Paul
2006-04-21
pass color index as float, not int
Brian Paul
2006-04-11
More GLSL code:
Michal Krol
2006-03-01
No need for _mesa_save_error() to be public.
Brian Paul
2006-03-01
added BlitFramebuffer() support
Brian Paul
2006-02-26
re-formated with indent.
Brian Paul
2006-02-26
Remove need to initialize the InstSize[] array elements by just storing
Brian Paul
2006-02-26
display list clean-ups
Brian Paul
2005-12-14
Removed the GL_SGIX/SGIS_pixel_texture extensions. Same thing can be
Brian Paul
2005-11-11
Make _mesa_is_proxy_texture() non-static and use in a few more places.
Brian Paul
2005-07-18
Wrap every place that accesses a dispatch table with a macro. A new script-
Ian Romanick
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2005-02-11
mesa-main-0-NULL.patch from Jeff Muizelaar
Keith Whitwell
2005-01-22
Determine ahead of time whether a display list will include vertices
Keith Whitwell
2005-01-12
Some initial work for OpenGL 2.0: glStencilFunc/Op/MaskSeparate() functions.
Brian Paul
2004-12-19
Implement software ATI_fragment_shader
Dave Airlie
2004-11-27
Change the dispatch offsets for the VertexAttrib*NV functions so they don't
Brian Paul
2004-11-27
clean up code related to dispatch table initialization
Brian Paul
2004-11-10
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
2004-10-24
Bug #1682: Mesa core code that gets linked into DRI drivers should never call
Adam Jackson
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-08-30
remove CR
Daniel Borca
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-06-28
glBegin/EndQueryARB didn't work inside display lists
Brian Paul
2004-06-03
Fix problems when sizeof(Node) != sizeof(float)
Keith Whitwell
2004-04-20
Add printing for recently added opcodes.
Keith Whitwell
2004-04-19
in TexEnv functions, check if pname == GL_TEXTURE_ENV_COLOR and fetch appropr...
Brian Paul
2004-04-02
added some assertions, just to be safe
Brian Paul
2004-03-26
fix some warnings
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-03-04
plug in _mesa_BlendFunc into dispatch table
Brian Paul
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