Age | Commit message (Collapse) | Author | |
---|---|---|---|
2000-11-16 | Move the transform and lighting code to two new directories | Keith Whitwell | |
math: Provides basic matrix and vector functionality that might be useful to multiple software t&l implementations, and is used by core mesa to manage the Model, Project, etc matrices. tnl: The real transform & lighting code from core mesa, including everything from glVertex3f through vertex buffer handling, transformation, clipping, lighting and handoff to a driver for rasterization. The interfaces of these can be further tightened up, but the basic splitting up of state and code move is done. | |||
2000-09-24 | removed unused display_list struct | Brian Paul | |
2000-09-15 | removed unused struct display_list_compilation | Brian Paul | |
2000-05-24 | changed allocation/initialization of API dispatch tables | Brian Paul | |
2000-04-05 | minor clean-ups, renaming | Brian Paul | |
1999-11-11 | first big check-in of new Mesa 3.3 code | Brian Paul | |
1999-08-19 | Initial revision | jtg | |