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My Mesa repository
Thomas White
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fbobject.c
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2009-01-29
mesa: allow glFramebufferTexture1/2/3D(target = GL_READ/DRAW_FRAMEBUFFER)
Brian Paul
2009-01-29
mesa: fix a render to texture FBO validation bug
Brian Paul
2009-01-27
mesa: move call to _mesa_update_framebuffer_visual()
Brian Paul
2009-01-22
mesa: avoid calling _mesa_test_framebuffer_completeness() more than needed
Brian Paul
2009-01-22
mesa: fix some renderbuffer/framebuffer delete semantics
Brian Paul
2009-01-22
mesa: add support for GL_DEPTH_STENCIL_ATTACHMENT point.
Brian Paul
2009-01-22
mesa: additional FBO error checking for multisample-related things
Brian Paul
2009-01-22
mesa: refactor glRenderbufferStorage(), glRenderbufferStorageMultisample() code
Brian Paul
2009-01-22
mesa: stub for _mesa_RenderbufferStorageMultisample()
Brian Paul
2009-01-22
mesa: call fbo_incomplete() if driver marks FBO as incomplete (debug only)
Brian Paul
2009-01-22
mesa: added ctx->Driver.ValidateFramebuffer() callback
Brian Paul
2009-01-22
mesa: add new ARB_fbo queries, fix some error tests
Brian Paul
2009-01-22
mesa: additional FBO/RB id error checking for ARB_fbo
Brian Paul
2009-01-22
mesa: for ARB_fbo, lift restriction that all FBO attachments are same size an...
Brian Paul
2008-12-06
mesa: Fix GenerateMipmapEXT(GL_TEXTURE_CUBE_MAP_ARB).
Eric Anholt
2008-09-21
mesa: fix some feature tests
Brian Paul
2008-08-06
fix some FBO/texture queries (bug 15296)
Brian Paul
2008-07-04
mesa: remove incorrect assertion
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-05-09
Revert "mesa/intel: map/unmap texture objects around mipmap generation functi...
Dave Airlie
2008-05-09
Remove unused texunit parameter to ctx->Driver.GenerateMipmap()
Brian
2008-05-09
Added ctx->Driver.GenerateMipmap() driver hook
Dave Airlie
2008-05-09
mesa/intel: map/unmap texture objects around mipmap generation function.
Dave Airlie
2008-03-28
fix texture/renderbuffer mix-up in test_attachment_completeness()
Brian
2007-11-09
check for texture and renderbuffer in check_end_texture_render()
Brian
2007-08-18
remove dead code left over after fixing GL_READ/DRAW_BUFFER state issues
Brian
2007-08-16
Rework the GL_READ_BUFFER, GL_DRAW_BUFFER state repairs that Roland previousl...
Brian
2007-08-13
Implement mutex/locking around texture object reference counting.
Brian
2007-07-19
fix mesa's handling of fbo's / window fb (again)
Roland Scheidegger
2007-07-19
more fixes for mesa's fbo handling (fixes tests/fbotest1/2)
Roland Scheidegger
2007-07-19
fix mesa fb binding
Roland Scheidegger
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-15
Bring framebuffer_texture's error checking more in-line with the spec.
Ian Romanick
2007-04-02
use _mesa_reference_renderbuffer() in a few more places
Brian
2007-03-25
Fix some renderbuffer reference counting issues. Also fixes a mem leak.
Brian
2007-03-06
explicit calls to _mesa_unreference_framebuffer() not always needed now
Brian
2007-03-06
Fix/improve framebuffer object reference counting.
Brian
2007-03-01
move oldFb decl into tighter scopes
Brian
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
2006-09-29
Move mipmap generation functions, texture scaling functions into new
Brian Paul
2006-09-22
Flush driver, not just tnl module.
Keith Whitwell
2006-05-20
use new _mesa_dereference_frame/renderbuffer() functions
Brian Paul
2006-04-13
casts to fix some -pedantic warnings
Brian Paul
2006-04-05
Remove the code that checks for duplicated framebuffer attachments (which
Brian Paul
2006-04-05
Silence minor compiler warnings (-Wextra).
Brian Paul
2006-03-28
update conditional for render to GL_DEPTH_STENCIL texture, check for valid te...
Brian Paul
2006-03-26
merge from texman branch
Brian Paul
2006-03-20
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2006-03-20
additional assertions and debug code for testing FBO completeness
Brian Paul
2006-03-15
sync with texmem branch
Brian Paul
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