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Thomas White
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framebuffer.c
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Author
2006-03-26
merge from texman branch
Brian Paul
2006-03-25
fix issue in _mesa_free_framebuffer_data()
Brian Paul
2006-03-24
added some missing formats in _mesa_source/dest_buffer_exists()
Brian Paul
2006-03-20
added _mesa_source/dest_buffer_exists() function to easily test if particular...
Brian Paul
2005-11-16
additional comments about GL_DEPTH_STENCIL buffers
Brian Paul
2005-11-16
Support for combined depth/stencil renderbuffers (GL_EXT_packed_depth_stencil).
Brian Paul
2005-11-15
check for ctx==NULL, bug 4087
Brian Paul
2005-10-21
fix GLX server resize/crash when resizing windows
Brian Paul
2005-10-08
Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,
Brian Paul
2005-10-04
change initialization of renderbuffer DepthBits
Brian Paul
2005-10-03
disable a warning
Brian Paul
2005-09-28
check for framebuffer completeness, code clean-up
Brian Paul
2005-09-23
remove printf
Brian Paul
2005-09-23
Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,
Brian Paul
2005-09-22
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
Brian Paul
2005-09-15
Replace GLuint with GLbitfield where appropriate. Also replace GLuint
Brian Paul
2005-09-13
Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.c
Brian Paul
2005-09-03
Remove last remnants of pre-renderbuffer code.
Brian Paul
2005-08-31
Just additional comments.
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul