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glheader.h
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Author
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2002-10-30
test both XFree86LOADER and IN_MODULE to see if we're being built as the glx ...
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
New _mesa_debug() function to replace fprintf() calls.
Brian Paul
2002-06-12
Moved big/little endian code to glheader.h.
Brian Paul
2002-03-23
removed temporary GL_ARB_texture_mirrored_repeat enums
Brian Paul
2001-12-20
Define finite as _finite for Windows.
Karl Schultz
2001-10-17
added GL_ARB_texture_mirrored_repeat
Brian Paul
2001-07-16
Various 16-bit GLchan fixes and Win32 fixes (Gerk Huisma)
Brian Paul
2001-06-15
Added fi_type union typedef to glheader.h.
Brian Paul
2001-05-14
New IFLOOR, ICEIL macros from Josh Vanderhoof. Fixes problems with
Brian Paul
2001-03-29
Removed DD_Z_NEVER.
Brian Paul
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-02-09
minor updates to sync w/ XFree86 changes
Brian Paul
2001-01-08
Add a 'RenderPrimitive' callback to t_vb_render.c. Helps out drivers
Keith Whitwell
2000-09-26
First batch of OpenGL SI related changes:
Brian Paul
2000-09-15
use cpml.h on Alpha (AlanH)
Brian Paul
2000-09-12
Win32 update (Chris Morley)
Brian Paul
2000-08-02
define GL_GLEXT_PROTOTYPES before including mesa_wgl.h
Brian Paul
2000-06-12
define GL_GLEXT_PROTOTYPES for glext.h
Brian Paul
2000-05-26
applied Eero Pajarre's patch for Windows
Brian Paul
2000-05-22
replaced __CYGWIN32__ with __CYGWIN__, misc clean-up
Brian Paul
2000-05-22
added Window-isms previously in gl.h
Brian Paul
2000-03-22
added code to die on FP exceptions if DEBEG env var set to FP
Brian Paul
2000-02-24
use quotes for gl.h and glext.h includes
Brian Paul
2000-02-23
include GL/glext.h
Brian Paul
2000-02-12
always include <float.h>
Brian Paul
1999-11-12
moved assembly-related macros from types.h to glheader.h
Brian Paul
1999-11-12
. More Watcom C++ warnings fixed in Mesa.
Kendall Bennett
1999-11-11
first big check-in of new Mesa 3.3 code
Brian Paul