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My Mesa repository
Thomas White
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renderbuffer.c
Age
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Author
2007-08-10
remove some temporary hacks
Brian
2007-08-09
Checkpoint intel_renderbuffer removal.
Brian
2007-08-01
s/Z24_S8/S8_Z24/ (stencil is in the high byte)
Brian
2007-07-31
sp_z_surface.h is dead
Brian
2007-07-31
Redesign pipe_surface in terms of pipe_region.
Brian
2007-07-30
32 and z24s8 softpipe buffers
Brian
2007-07-30
Lots of improvements to the surface-related code.
Brian
2007-04-05
temporary add some extra renderbuffer debug code
Brian
2007-04-02
updated debug printf
Brian
2007-03-25
Fix some renderbuffer reference counting issues. Also fixes a mem leak.
Brian
2007-03-23
Implement alpha buffer copy for SwapBuffers().
Brian
2007-03-16
Assorted fixes for dealing with zero-size frame/renderbuffers.
Brian
2007-03-06
Fix/improve framebuffer object reference counting.
Brian
2006-05-20
Added _mesa_remove_renderbuffer() as a counterpart to _mesa_add_renderbuffer().
Brian Paul
2006-05-19
install renderbuffer adaptors when color channel sizes need to be reduced
Brian Paul
2006-05-14
s/GLbyte/GLubyte/
Brian Paul
2006-04-26
remove _glthread_INIT_MUTEX() call
Brian Paul
2006-04-23
updated assertion
Brian Paul
2006-03-26
merge from texman branch
Brian Paul
2006-03-14
init Red/Green/EtcBits = 0 in soft_renderbuffer_storage()
Brian Paul
2006-03-02
improved error msg
Brian Paul
2005-11-16
added _mesa_new_depthstencil_renderbuffer() for combined depth/stencil buffers
Brian Paul
2005-10-04
change initialization of renderbuffer DepthBits
Brian Paul
2005-09-28
change initialization of rb->DepthBits
Brian Paul
2005-09-23
Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer
Brian Paul
2005-09-22
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
Brian Paul
2005-09-20
change mask[] test in put_mono_row_uint()
Brian Paul
2005-09-19
s/GLchan/GLubyte/, fix error string, add comment
Brian Paul
2005-09-13
Move _mesa_add_soft_renderbuffers() from framebuffer.c to renderbuffer.c
Brian Paul
2005-09-03
Remove last remnants of pre-renderbuffer code.
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul