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2004-11-27
clean up code related to dispatch table initialization
Brian Paul
2004-11-27
use _glapi_proc
Brian Paul
2004-10-27
fill api entries for ARB_shader_objects and ARB_vertex_shader
Michal Krol
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-09-10
updated error msg
Brian Paul
2004-08-25
Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch 101...
Brian Paul
2004-05-10
Add EXT_vertex_cull support to mesa
Keith Whitwell
2004-04-23
Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment
Brian Paul
2004-01-27
Added support for EXT_blend_equation_separate / ATI_blend_equation_separate.
Ian Romanick
2004-01-23
Don't set extra bits in FLUSH_VERTICES, fix several state bugs.
Keith Whitwell
2004-01-20
remove _mesa_check_driver_hooks() - it's really not too useful anymore
Brian Paul
2003-11-24
Merge vtx-0-2-branch
Keith Whitwell
2003-11-10
Redo array element checking for vertex array buffers.
Brian Paul
2003-08-31
Moved some shared vertex/fragment program code into new program.c file.
Brian Paul
2003-08-22
Added support for GL_IBM_multimode_draw_arrays.
Ian Romanick
2003-07-23
fix a few more glitches from last big check-in
Brian Paul
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-06-13
Implemented GL_ARB_occlusion_query (not 100% finalized).
Brian Paul
2003-05-28
glBindProgramARB dispatches to glBindProgramNV (remove _mesa_BindProgramARB).
Brian Paul
2003-05-01
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Brian Paul
2003-04-21
Implemented GL_EXT_depth_bounds_test.
Brian Paul
2003-04-21
alias ARB/NV program functions where possible
Brian Paul
2003-04-17
Added arbprogram.c to Makefiles.
Brian Paul
2003-04-08
Added ctx->Texture._EnabledCoordUnits bitfield.
Brian Paul
2003-03-29
Basic infrastructure for GL_ARB_vertex_buffer_object.
Brian Paul
2003-03-29
proper dispatch for NV_fragment_program functions
Brian Paul
2003-03-15
Fix up some fragment program texture enable issues.
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-11-06
a few dispatch pointers weren't set (glGenTexturesEXT for example)
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-10-16
surround vertex program code with #if FEATURE_NV_vertex_program/#endif
Brian Paul
2002-10-08
finally get rid of ctx->Texture._ReallyEnabled field
Brian Paul
2002-10-02
removed ctx->Polygon._OffsetAny - not really needed
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-06
hook-up dispatch for glActiveStencilFaceEXT()
Brian Paul
2002-09-06
GL_EXT_stencil_two_side extension, not 100% complete yet.
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-06-30
Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...
Brian Paul
2002-06-25
remove an unneeded statement in update_polygon(), added a comment
Brian Paul
2002-06-16
fix a comment
Brian Paul
2002-06-15
Implemented GL_NV_texture_rectangle extension.
Brian Paul
2002-06-06
replaced hard-coded 4 with NUM_TEXTURE_TARGETS
Brian Paul
2002-05-29
Added GL_NV_point_sprite functions: glPointParameteri[v]NV().
Brian Paul
2002-05-27
dispatch offsets for ARB_window_pos
Brian Paul
2002-04-09
bring in changes from dri tcl branch
Keith Whitwell
2002-04-02
GL_ARB_point_parameters support
Brian Paul
2002-03-29
Replaced ClipEnabled[] array and _AnyClip with ClipPlanesEnabled bitmask.
Brian Paul
2002-03-16
rename ResizeBuffersMESA to ResizeBuffers
Brian Paul
2002-02-13
More suport for t&l drivers
Keith Whitwell
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