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path: root/src/mesa/main/texcompress_fxt1.c
AgeCommit message (Collapse)Author
2008-06-24mesa: Use standard integer types.José Fonseca
Especially get rid of the non-portable long long.
2007-07-21Fix a number of MINGW32 issuesZhang
2007-03-18mesa: enhance fxt1_quantize_ALPHA1Xiang, Haihao
If possible, let minCol != maxCol
2006-11-16fix bug 9046Brian Paul
2006-09-29include mipmap.hBrian Paul
2006-05-20In gl_texture_image, replace ImageStride with an ImageOffsets array.Brian Paul
Some hardware lays out 3D mipmaps in a manner that can't be expressed with a simple image stride. The ImageOffsets array is allocated and initialized to typical defaults in the _mesa_init_teximage_fields() function. If needed, a driver will then have to replace these offsets. TexStore and TexelFetch routines updated to use offsets array.
2006-04-06Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.Brian Paul
This allows render to depth texture (we don't support floating pt. Z buffers). Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32. Software fallback for glCopyTexImage now uses integer temporary image instead of float, eliminates a lot of float/int conversions.
2005-11-30fxt1_decode_1() should not be staticBrian Paul
2005-09-28Initial work for GL_EXT_packed_depth_stencil extension.Brian Paul
glReadPixels done, glDrawPixels mostly done.
2005-09-19init a=0Brian Paul
2005-09-16use mesa import wrappers, bug 4468Brian Paul
2005-09-12remove rendundant r,g,b,a vars (bug 4331)Brian Paul
2005-09-10fix GLubyte/GLchan inconsistencies (bug 4331)Brian Paul
2005-05-07assorted warning clean-ups for x86_64, etc (Mikko T.)Brian Paul
2005-02-14added a bunch of const in the decoderDaniel Borca
2004-12-15fxt1_decode_1() needs to be non-static for the tdfx and glide drivers.Adam Jackson
2004-12-06explicit cast in a few placesDaniel Borca
2004-12-03Use the GL datatypes. Lots of assorted clean-ups.Brian Paul
2004-12-03silence a variety of warnings found with g++ 3.4.2Brian Paul
2004-11-15use float constantsDaniel Borca
2004-11-01cleaned up the mess a bitDaniel Borca
2004-10-29decoder "width" parameter represents "stride-in-pixels"Daniel Borca
2004-10-18use RowStride instead of Width in texel fetchers.Daniel Borca
changed some pointers to be (char *) instead of (long)
2004-08-30revived unused code, but got rid of warningsDaniel Borca
2004-08-25Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵Brian Paul
1015696)
2004-08-14Silent compiler "variable may be used uninitialized" warnings.Philippe Houdoin
2004-07-02init some vars to silence warningsBrian Paul
2004-06-21added support for non-64bit compilersDaniel Borca
2004-05-31reworked FXT1Daniel Borca
minor fixes to fxMesa
2004-05-25oopsDaniel Borca
2004-05-25FXT1 texture compression (initial draft)Daniel Borca
2004-05-04Fix minor warnings found with g++.Brian Paul
2004-05-04texture compression: getting warmerDaniel Borca
2004-05-03unbloat namespaceDaniel Borca
2004-04-30FXT1: getting warmerDaniel Borca
2004-04-29FXT1 preparationsDaniel Borca
2004-04-27Removed the old teximage code.Brian Paul
Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented).