Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-06-24 | mesa: Use standard integer types. | José Fonseca | |
Especially get rid of the non-portable long long. | |||
2007-07-21 | Fix a number of MINGW32 issues | Zhang | |
2007-03-18 | mesa: enhance fxt1_quantize_ALPHA1 | Xiang, Haihao | |
If possible, let minCol != maxCol | |||
2006-11-16 | fix bug 9046 | Brian Paul | |
2006-09-29 | include mipmap.h | Brian Paul | |
2006-05-20 | In gl_texture_image, replace ImageStride with an ImageOffsets array. | Brian Paul | |
Some hardware lays out 3D mipmaps in a manner that can't be expressed with a simple image stride. The ImageOffsets array is allocated and initialized to typical defaults in the _mesa_init_teximage_fields() function. If needed, a driver will then have to replace these offsets. TexStore and TexelFetch routines updated to use offsets array. | |||
2006-04-06 | Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format. | Brian Paul | |
This allows render to depth texture (we don't support floating pt. Z buffers). Rename MESA_FORMAT_DEPTH_COMPONENT16/32 as MESA_FORMAT_Z16/32. Software fallback for glCopyTexImage now uses integer temporary image instead of float, eliminates a lot of float/int conversions. | |||
2005-11-30 | fxt1_decode_1() should not be static | Brian Paul | |
2005-09-28 | Initial work for GL_EXT_packed_depth_stencil extension. | Brian Paul | |
glReadPixels done, glDrawPixels mostly done. | |||
2005-09-19 | init a=0 | Brian Paul | |
2005-09-16 | use mesa import wrappers, bug 4468 | Brian Paul | |
2005-09-12 | remove rendundant r,g,b,a vars (bug 4331) | Brian Paul | |
2005-09-10 | fix GLubyte/GLchan inconsistencies (bug 4331) | Brian Paul | |
2005-05-07 | assorted warning clean-ups for x86_64, etc (Mikko T.) | Brian Paul | |
2005-02-14 | added a bunch of const in the decoder | Daniel Borca | |
2004-12-15 | fxt1_decode_1() needs to be non-static for the tdfx and glide drivers. | Adam Jackson | |
2004-12-06 | explicit cast in a few places | Daniel Borca | |
2004-12-03 | Use the GL datatypes. Lots of assorted clean-ups. | Brian Paul | |
2004-12-03 | silence a variety of warnings found with g++ 3.4.2 | Brian Paul | |
2004-11-15 | use float constants | Daniel Borca | |
2004-11-01 | cleaned up the mess a bit | Daniel Borca | |
2004-10-29 | decoder "width" parameter represents "stride-in-pixels" | Daniel Borca | |
2004-10-18 | use RowStride instead of Width in texel fetchers. | Daniel Borca | |
changed some pointers to be (char *) instead of (long) | |||
2004-08-30 | revived unused code, but got rid of warnings | Daniel Borca | |
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-08-14 | Silent compiler "variable may be used uninitialized" warnings. | Philippe Houdoin | |
2004-07-02 | init some vars to silence warnings | Brian Paul | |
2004-06-21 | added support for non-64bit compilers | Daniel Borca | |
2004-05-31 | reworked FXT1 | Daniel Borca | |
minor fixes to fxMesa | |||
2004-05-25 | oops | Daniel Borca | |
2004-05-25 | FXT1 texture compression (initial draft) | Daniel Borca | |
2004-05-04 | Fix minor warnings found with g++. | Brian Paul | |
2004-05-04 | texture compression: getting warmer | Daniel Borca | |
2004-05-03 | unbloat namespace | Daniel Borca | |
2004-04-30 | FXT1: getting warmer | Daniel Borca | |
2004-04-29 | FXT1 preparations | Daniel Borca | |
2004-04-27 | Removed the old teximage code. | Brian Paul | |
Moved all code related to specific texture compression modes into new texcompress_s3tc.c and texcompress_fxt1.c files (but not implemented). |