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texformat.h
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2008-06-08
mesa: Add MESA_FORMAT_S8_Z24 texture format
Jakob Bornecrantz
2008-02-11
move _mesa_format_to_type_and_comps() to texformat.c
Brian
2006-08-04
fix typo, indentation
Brian Paul
2006-08-03
Initial work for GL_EXT_texture_sRGB.
Brian Paul
2006-04-06
Replace MESA_FORMAT_DEPTH_COMPONENT_FLOAT32 with 32-bit integer format.
Brian Paul
2005-09-28
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2004-05-13
Another pass at implementing byte-swapped texture formats.
Brian Paul
2004-05-12
remove last remnants of NEWTEXSTORE stuff
Brian Paul
2004-05-12
yank bgr233 texformat. minor comment updates.
Brian Paul
2004-05-12
Added big-endian texture formats.
Brian Paul
2004-04-27
Removed the old teximage code.
Brian Paul
2004-04-22
New glTexImage code.
Brian Paul
2004-02-08
added an additional comment about mipmap generation
Brian Paul
2004-01-24
Some initial RGB and RGBA floating point texture formats.
Brian Paul
2003-10-29
texture compression
Daniel Borca
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-04-03
some texture compression odds & ends
Brian Paul
2002-10-29
updated email addresses
Brian Paul
2002-09-27
new texture compression infrastructure
Brian Paul
2002-09-23
merge gl_texture_image RowStride from DRI 4.0.4
Brian Paul
2002-09-21
updates from 4.0.4 (MESA_ycbcr_texture, APPLE_client_storage, etc)
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-12
Moved big/little endian code to glheader.h.
Brian Paul
2001-06-15
Enable GL_ARB_texture_compression for XMesa/GLX driver. Texture
Brian Paul
2001-04-04
More texture image changes.
Brian Paul
2001-03-22
Remove formats that no longer exist.
Gareth Hughes
2001-03-22
Minor updates.
Gareth Hughes
2001-03-22
Fix texture format enum values (Brian Paul).
Gareth Hughes
2001-03-18
- Port 3.4 texture utils, texture format work to 3.5 (including new
Gareth Hughes