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My Mesa repository
Thomas White
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teximage.c
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Author
2008-03-10
fix Height2/Depth2 init problem when using texture borders
Brian
2008-02-11
added _mesa_tex_target_to_face()
Brian
2007-09-26
Added new _mesa_clip_copytexsubimage() function to do avoid clipping down in ...
Brian
2007-07-12
fix width/depth mix-up (bug 11577)
Brian
2007-07-08
Fix size test bug in _mesa_test_proxy_teximage().
Brian
2007-06-12
fix an error string, refactor _mesa_GetCompressedTexImageARB() to get rid of ...
Brian
2007-06-11
Replace texobj->Complete with texobj->_Complete since it's a derived field.
Brian
2007-05-17
Add missing _EXT suffix to 2D_ARRAY target enums.
Ian Romanick
2007-05-17
Add array texture targets to list that can use compressed formats.
Ian Romanick
2007-05-17
Refactor determining whether a texture target can use compressed format
Ian Romanick
2007-05-16
Initial implementation of MESA_texture_array
Ian Romanick
2007-05-10
Refactor the way TestProxyTexImage is called in texture_error_check.
Ian Romanick
2007-03-22
Ensure we have a valid ReadBuffer for CopyTexSubImage, and
Alan Hourihane
2006-11-02
s/GLchan/GLubyte/ in debug code
Brian Paul
2006-11-01
Merge texmem-0-3-branch.
Keith Whitwell
2006-10-04
minor formatting fix
Brian Paul
2006-08-04
more work for GL_EXT_texture_sRGB.
Brian Paul
2006-07-19
For glGetTexImage(), move the _mesa_validate_pbo_access() error check into
Brian Paul
2006-07-18
indentation fix
Brian Paul
2006-07-18
add missing 'return' after a few _mesa_error() calls in _mesa_GetTexImage()
Brian Paul
2006-06-13
fix size assertions in _mesa_init_teximage_fields()
Brian Paul
2006-06-02
fix depth-component test to allow rectangular textures
Brian Paul
2006-05-20
In gl_texture_image, replace ImageStride with an ImageOffsets array.
Brian Paul
2006-05-09
Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whether
Brian Paul
2006-05-08
More updates for texture compression.
Brian Paul
2006-05-08
Fix a number of texture compression issues.
Brian Paul
2006-03-26
merge from texman branch
Brian Paul
2006-03-20
Lots of changes/fixes for rendering to framebuffer objects.
Brian Paul
2006-03-20
additional error checking to be sure source renderbuffer exists for glCopyTex...
Brian Paul
2005-12-01
added comment about glTexImage and renderbuffers
Brian Paul
2005-11-16
Use new gl_framebuffer _Depth/_StencilBuffer fields instead of
Brian Paul
2005-11-11
Make _mesa_is_proxy_texture() non-static and use in a few more places.
Brian Paul
2005-11-05
minor improvements in _mesa_init_teximage_fields()
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-01
additional error checking for GL_EXT_packed_depth_stencil
Brian Paul
2005-09-28
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-15
New set_fetch_functions() to set a gl_texture_image's FetchTexel functions
Brian Paul
2005-09-08
check for either GL_ARB_depth_texture or GL_SGIX_depth_texture in a few places
Brian Paul
2005-07-05
The old MESA_PBUFFER_ALLOC() function allocated memory on 512-byte boundaries.
Brian Paul
2005-06-27
Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.
Brian Paul
2005-03-22
add FreeTexImageData hook to help single-copy texturing in drivers
Keith Whitwell
2005-02-08
indentation fix
Brian Paul
2005-02-05
add a few comments
Brian Paul
2005-01-17
allow more internalFormat/format combinations (i hope i got it right)
Daniel Borca
2004-12-20
really protect against npot compressed textures (logbase2 never returns -1).
Daniel Borca
2004-12-12
Added driver hooks for GetTexImage() and GetCompressedTexImage().
Brian Paul
2004-12-10
allow GetTexImage with RGBA format and COLOR_INDEX internalformat
Daniel Borca
2004-12-02
Fix some warnings
Alan Hourihane
2004-11-22
added GL_RED/GREEN/BLUE to is_color_format()
Brian Paul
2004-11-10
GL_(UN)PACK_SKIP_IMAGES should only be applied to 3D texture pack/unpacking
Brian Paul
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