Age | Commit message (Expand) | Author |
---|---|---|
2000-01-31 | added _mesa_TexImage3DEXT() | Brian Paul |
1999-11-25 | replaced Driver.SetBuffer() with SetDrawBuffer() and SetReadBuffer() | Brian Paul |
1999-11-24 | added support for separate read/draw buffers per context | Brian Paul |
1999-11-11 | first big check-in of new Mesa 3.3 code | Brian Paul |
1999-11-08 | clean-up of header includes (Daryll) | Brian Paul |
1999-11-05 | clean-up to reduce MSVC warnings | Brian Paul |
1999-11-03 | new texture image processing | Brian Paul |
1999-10-22 | applied Jonn Carmack's patch for faster glTexSubImage2D() in Quake | Brian Paul |
1999-10-21 | silenced ininitialized var warnings | Brian Paul |
1999-10-19 | fixed a number of error-test bugs | Brian Paul |
1999-10-17 | negative offsets to TexSubImage w/ texture borders caused memory corruption | Brian Paul |
1999-10-13 | removed GL_ prefix from memory macros | Brian Paul |
1999-10-10 | now using GL_MALLOC, GL_FREE | Brian Paul |
1999-10-08 | Fixed includes & added a few hooks for the DRI. | Keith Whitwell |
1999-08-19 | Initial revision | jtg |