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varray.c
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2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-03-27
fix incorrect _MaxElement calculation
Roland Scheidegger
2006-09-04
get rid of GL_BOOLEAN definition (bug 8113)
Brian Paul
2006-06-13
clean-ups and new comments
Brian Paul
2006-06-12
Add support for GL_APPLE_vertex_array_object. Several test programs
Ian Romanick
2006-04-25
No longer alias generic vertex attribs with conventional attribs for GL_ARB_v...
Brian Paul
2006-04-13
Set array normalization flag for normals, colors (Keith)
Brian Paul
2006-04-11
More GLSL code:
Michal Krol
2005-11-01
Re-org and clean-up of vertx/fragment program limits (instructions,
Brian Paul
2005-07-18
Wrap every place that accesses a dispatch table with a macro. A new script-
Ian Romanick
2004-09-27
VBO RefCount fix (David Reveman)
Brian Paul
2004-03-10
don't futz with GL_CLIENT_ACTIVE_TEXTURE in glClientActiveTexture (Robert Mer...
Brian Paul
2004-03-03
more changes to VBO reference counting and deletion
Brian Paul
2004-02-11
Do more bookkeeping of vertex buffer object reference counts.
Brian Paul
2004-01-13
init an uninitialized variable. This doesn't fix a latent bug because
Karl Schultz
2003-12-12
remove TexCoordInterleaveFactor. Clean up _mesa_InterleavedArrays()
Brian Paul
2003-12-04
Fix some problems with glDrawElements and vertex buffer objects.
Brian Paul
2003-10-22
Initial work for bounds checking of vertex arrays and vertex buffer objects.
Brian Paul
2003-10-21
Added GLAPIENTRY decorations for all first level OpenGL API function entry
Kendall Bennett
2003-09-19
casts
Brian Paul
2003-09-17
Implement GL_ELEMENT_ARRAY_BUFFER_ARB for buffer objects.
Brian Paul
2003-09-17
More work on ARB_vertex_buffer_object.
Brian Paul
2003-08-22
Added support for GL_IBM_multimode_draw_arrays.
Ian Romanick
2003-07-17
Merge Jose's documentation and core Mesa changes from embedded branch
Keith Whitwell
2003-06-11
added missing types to _mesa_VertexAttribPointerARB()
Brian Paul
2003-05-01
Use ctx->Const.MaxTextureImageUnits and MaxTextureCoordUnits in more places.
Brian Paul
2003-03-01
Killed mmath.[ch]. Moved low-level functions/assembly code into imports.[ch]
Brian Paul
2002-10-24
Header file clean-up:
Brian Paul
2002-06-30
Implemented GL_EXT_multi_draw_arrays: glMultiDrawArraysEXT() and glMultiDrawE...
Brian Paul
2002-06-15
Added ctx parameter to _mesa_debug()
Brian Paul
2002-06-13
more removal of fprintf() calls
Brian Paul
2002-04-21
vertex program attribute array work
Brian Paul
2002-04-04
repair Array.NewState flags (Michael Fitzpatrick)
Brian Paul
2002-01-11
Moved _mesa_VertexAttribPointerNV into varray.c.
Brian Paul
2002-01-05
Vertex program checkpoint commit: converted all vertex attributes (color,
Brian Paul
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-03-07
fixed a bunch of g++ warnings/errors. Compiling with g++ can help find lots ...
Brian Paul
2001-03-03
lots of gl_*() to _mesa_*() namespace clean-up
Brian Paul
2001-01-05
various compilation/warning fixes
Keith Whitwell
2000-12-28
Add render stage for unclipped vb's to fx driver.
Keith Whitwell
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-11-24
Support for swappable t&l modules, including an example one in the FX
Keith Whitwell
2000-11-22
Committing in .
Jouk Jansen
2000-11-16
Move the transform and lighting code to two new directories
Keith Whitwell
2000-11-05
- Changes for new software rasterizer modules
Keith Whitwell
2000-10-30
Rearrange VERT_* flags to support 4 texture units.
Keith Whitwell
2000-10-30
Removed references to gcc's __FUNCTION__ macro.
Keith Whitwell
2000-10-30
Replace the flags Mesa was using for ctx->NewState with a new set
Keith Whitwell
2000-10-27
Implement EXT_fog_coord and EXT_secondary_color.
Keith Whitwell
2000-10-20
Changes for multitexture > 3, code clean-ups.
Brian Paul
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