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2005-10-21
fix GLX server resize/crash when resizing windows
Brian Paul
2005-10-20
descrip.mms syntax correction
Jouk Jansen
2005-10-19
updated for new mm.c, execmem.c files
Brian Paul
2005-10-18
move _mesa_exec_malloc/free() up near other malloc/free prototypes
Brian Paul
2005-10-18
Lots of clean-ups. Replace __inline__ with INLINE macro. Use the
Brian Paul
2005-10-18
Add _mesa_exec_malloc() and _mesa_exec_free() for allocating
Keith Whitwell
2005-10-12
remove unused _mesa_log2() (bug 4468)
Brian Paul
2005-10-08
change test for presence of accum buffer
Brian Paul
2005-10-08
Fix some issues with state updates and renderbuffers. Querying GL_RED_BITS,
Brian Paul
2005-10-07
Populate arb_fp_instruction negate field correctly.
Keith Whitwell
2005-10-07
Fix a number of point size attenuation problems.
Brian Paul
2005-10-05
fix byteswapping bug in _mesa_texstore_ycbcr() (Benjamin Herrenschmidt)
Brian Paul
2005-10-05
Remove _IsPowerOfTwo from gl_texture_object, not really needed.
Brian Paul
2005-10-05
s/IntFormat/InternalFormat/ and s/Format/_BaseFormat/ for gl_color_table.
Brian Paul
2005-10-05
In gl_texture_image replace IntFormat with InternalFormat and Format with
Brian Paul
2005-10-04
check if deleting currently bound frame/renderbuffer object
Brian Paul
2005-10-04
fix behaviour of glIsFrame/Renderbuffer()
Brian Paul
2005-10-04
change initialization of renderbuffer DepthBits
Brian Paul
2005-10-03
Bug #1155: Define IEEE_ONE on Super-H as well.
Adam Jackson
2005-10-03
disable a warning
Brian Paul
2005-10-03
added a few calls to _mesa_update_framebuffer_visual()
Brian Paul
2005-10-03
finish up some missing code
Brian Paul
2005-10-01
check for GL_DEPTH_STENCIL_EXT
Brian Paul
2005-10-01
plug in _mesa_texstore_z24_s8()
Brian Paul
2005-10-01
added _mesa_texstore_z24_s8()
Brian Paul
2005-10-01
additional error checking for GL_EXT_packed_depth_stencil
Brian Paul
2005-10-01
fix broken z24_s8 fetcher
Brian Paul
2005-10-01
updated comment
Brian Paul
2005-10-01
added _mesa_pack_depth_stencil_span()
Brian Paul
2005-10-01
move around some error checking
Brian Paul
2005-09-28
add error checks for framebuffer completeness
Brian Paul
2005-09-28
check for framebuffer completeness, code clean-up
Brian Paul
2005-09-28
Initial work for GL_EXT_packed_depth_stencil extension.
Brian Paul
2005-09-28
change initialization of rb->DepthBits
Brian Paul
2005-09-28
added _mesa_scale_and_bias_depth()
Brian Paul
2005-09-27
tweak glAccum error checking
Brian Paul
2005-09-27
generate GL_INVALID_OPERATION in glAccum if read/draw buffers aren't the same
Brian Paul
2005-09-27
Lift all the format/type error checking out of the _swrast_Draw/Read/CopyPixels
Brian Paul
2005-09-23
Committing in .
Jouk Jansen
2005-09-23
remove printf
Brian Paul
2005-09-23
Replace gl_framebuffer's _ColorReadBufferMask with _ColorReadBufferIndex,
Brian Paul
2005-09-23
Add Wrapper field to gl_renderbuffer. Used for wrapping one renderbuffer
Brian Paul
2005-09-22
Replace gl_renderbuffer.ComponentSizes[] with separate RedBits, GreenBits,
Brian Paul
2005-09-21
s/GL_DEPTH_BITS/GL_TEXTURE_DEPTH_SIZE_ARB/ in _mesa_GetTexLevelParameteriv()
Brian Paul
2005-09-21
Remove ACCUM_BITS.
Brian Paul
2005-09-21
replace GLdepth with GLuint and remove GLdepth
Brian Paul
2005-09-20
change mask[] test in put_mono_row_uint()
Brian Paul
2005-09-20
replace STENCIL_BITS with stencilMax value
Brian Paul
2005-09-20
remove STENCIL_MAX
Brian Paul
2005-09-20
change location of ffs() code for windows
Brian Paul
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