Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-09-04 | mesa: improved gl_buffer_object reference counting | Brian Paul | |
Use new _mesa_reference_buffer_object() function wherever possible. Fixes buffer object/display list crash reported in ParaView. | |||
2008-09-04 | mesa: Silence compiler warnings on Windows. | Michal Krol | |
2008-09-04 | mesa: merge stencil values into depth values for MESA_FORMAT_S8_Z24 | Xiang, Haihao | |
Cherry-picked from master | |||
2008-09-02 | fix BUFFER_DEPTH/BUFFER_ACCUM mix-up | Brian Paul | |
2008-09-01 | mesa: use CALLOC instead of MALLOC to fix valgrind warning | Brian Paul | |
2008-08-28 | mesa: remove debug code | Brian Paul | |
2008-08-28 | mesa: dynamically grow the fixed function vertex program as needed | Brian Paul | |
Don't use a fixed-size array. Saves memory in most cases and avoids potential overflow for long programs. | |||
2008-08-28 | mesa: bump MAX_INSN to 300 | Brian Paul | |
2008-08-19 | mesa: allow for extra per-context init | Brian Paul | |
2008-08-18 | mesa: rearrange some code in _mesa_BindTexture() to fix error detection bug ↵ | Brian Paul | |
17173 Also, move GL_TEXTURE_RECTANGLE init code into separate function. | |||
2008-08-12 | mesa: texture crop rect state | Brian Paul | |
2008-08-12 | mesa: set point state | Brian Paul | |
2008-08-08 | mesa: fix some feature tests | Brian Paul | |
2008-08-08 | mesa: fix some pixel transfer state tests for depth formats | Brian Paul | |
2008-08-08 | mesa: fix out-of-bounds memory reads in swizzle_copy() | Brian Paul | |
2008-08-07 | mesa: fix glBindTexture comment/error string | Brian Paul | |
2008-08-06 | fix some FBO/texture queries (bug 15296) | Brian Paul | |
2008-08-03 | added null ptr check (fix bug 16959) | Brian Paul | |
2008-07-25 | mesa: fix issues causing warnings on Windows | Brian Paul | |
2008-07-25 | mesa: Mark as XXX unresolved warnings on windows. | Michal Krol | |
2008-07-24 | mesa: move extensions->version code into separate function | Brian Paul | |
2008-07-24 | mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION string | Brian Paul | |
2008-07-24 | mesa: glsl: only try to link shaders defining main() | Brian Paul | |
2008-07-21 | mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_p | Brian Paul | |
2008-07-16 | mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove ↵ | Brian Paul | |
GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE Issues found by Bob Ellison. | |||
2008-07-15 | mesa: Silence compiler warnings on Windows. | Michal Krol | |
2008-07-14 | mesa: comments about vectors vs components | Brian Paul | |
2008-07-14 | mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabled | Brian Paul | |
In glStencilFunc/Op/Mask() set both the front and back-face state, unless GL_EXT_stencil_two_side is enabled. Before, we only set the front+back state if GL_ATI_separate_stencil was enabled. Ultimately, we probably should remove GL_EXT_stencil_two_side since it's incompatible with GL 2.x. | |||
2008-07-14 | mesa: also check for __NetBSD__ | Blair Sadewitz | |
2008-07-09 | mesa: check for OpenBSD (bug 15604) | Brian Paul | |
cherry-picked from master | |||
2008-07-08 | mesa: remove debug code | Brian Paul | |
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-04 | mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX. | Brian Paul | |
Simplification in colortab.c too. cherry-picked from master (fe469007037d9d5cdbe1677d8ff7368b276e9e7c) | |||
2008-07-04 | mesa: Implement mutex/locking around texture object reference counting. | Brian Paul | |
Use new _mesa_reference_texobj() function for referencing/unreferencing textures. Add new assertions/tests to try to detect invalid usage of deleted textures. cherry-picked from master (9e01b915f1243a3f551cb795b7124bd1e52ca15f) | |||
2008-07-04 | mesa: move assertion | Brian Paul | |
2008-07-03 | mesa: fix some error codes in _mesa_ShaderSourceARB() | Brian Paul | |
2008-07-03 | mesa: fix problem freeing framebuffer/renderbuffer objects | Brian Paul | |
Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer obj | |||
2008-07-03 | mesa: added case for fixed pt | Brian Paul | |
2008-07-02 | mesa: fix vertex array validation test for attribute 0 (vert pos) | Brian Paul | |
We don't actually need vertex array[0] enabled when using a vertex program/shader. cherry-picked from master | |||
2008-07-02 | mesa: additional GLSL built-in constants | Brian Paul | |
2008-07-02 | mesa: fix issues around multisample enable | Roland Scheidegger | |
multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer. | |||
2008-06-28 | mesa: check FEATURE_point_size_array | Brian Paul | |
2008-06-27 | gallium: handle msaa | Roland Scheidegger | |
2008-06-25 | mesa: point size arrays | Brian Paul | |
2008-06-24 | mesa: Use standard integer types. | José Fonseca | |
Especially get rid of the non-portable long long. | |||
2008-06-24 | mesa: Replace deprecated __MSC__ macro. | José Fonseca | |
2008-06-24 | mesa: More signed/unsigned float/integer fixes. | José Fonseca | |
2008-06-24 | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca | |
2008-06-24 | mesa: Use _mesa_bsearch. | José Fonseca | |
2008-06-24 | mesa: bsearch implementation for WinCE. | José Fonseca | |