Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-07-16 | mesa: add GL_POLYGON_OFFSET_POINT/LINE/FILL queries, remove ↵ | Brian Paul | |
GL_TEXTURE_ENV_COLOR, GL_TEXTURE_ENV_MODE Issues found by Bob Ellison. | |||
2008-07-15 | mesa: Silence compiler warnings on Windows. | Michal Krol | |
2008-07-14 | mesa: comments about vectors vs components | Brian Paul | |
2008-07-14 | mesa: fix stencil state problem when GL_ATI_separate_stencil wasn't enabled | Brian Paul | |
In glStencilFunc/Op/Mask() set both the front and back-face state, unless GL_EXT_stencil_two_side is enabled. Before, we only set the front+back state if GL_ATI_separate_stencil was enabled. Ultimately, we probably should remove GL_EXT_stencil_two_side since it's incompatible with GL 2.x. | |||
2008-07-14 | mesa: also check for __NetBSD__ | Blair Sadewitz | |
2008-07-09 | mesa: check for OpenBSD (bug 15604) | Brian Paul | |
cherry-picked from master | |||
2008-07-08 | mesa: remove debug code | Brian Paul | |
2008-07-08 | mesa: implement glGetUniformiv() with new ctx->Driver function | Brian Paul | |
The old implementation could overwrite the caller's param buffer. | |||
2008-07-04 | mesa: Replace Proxy1D/2D/etc with ProxyTex[] indexed by TEXTURE_x_INDEX. | Brian Paul | |
Simplification in colortab.c too. cherry-picked from master (fe469007037d9d5cdbe1677d8ff7368b276e9e7c) | |||
2008-07-04 | mesa: Implement mutex/locking around texture object reference counting. | Brian Paul | |
Use new _mesa_reference_texobj() function for referencing/unreferencing textures. Add new assertions/tests to try to detect invalid usage of deleted textures. cherry-picked from master (9e01b915f1243a3f551cb795b7124bd1e52ca15f) | |||
2008-07-04 | mesa: move assertion | Brian Paul | |
2008-07-03 | mesa: fix some error codes in _mesa_ShaderSourceARB() | Brian Paul | |
2008-07-03 | mesa: fix problem freeing framebuffer/renderbuffer objects | Brian Paul | |
Basically, set up no-op Delete() methods for the DummyFrame/Renderbuffer obj | |||
2008-07-03 | mesa: added case for fixed pt | Brian Paul | |
2008-07-02 | mesa: fix vertex array validation test for attribute 0 (vert pos) | Brian Paul | |
We don't actually need vertex array[0] enabled when using a vertex program/shader. cherry-picked from master | |||
2008-07-02 | mesa: additional GLSL built-in constants | Brian Paul | |
2008-07-02 | mesa: fix issues around multisample enable | Roland Scheidegger | |
multisample enable is enabled by default, however gl mandates multisample rendering rules only apply if there's also a multisampled buffer. | |||
2008-06-28 | mesa: check FEATURE_point_size_array | Brian Paul | |
2008-06-27 | gallium: handle msaa | Roland Scheidegger | |
2008-06-25 | mesa: point size arrays | Brian Paul | |
2008-06-24 | mesa: Use standard integer types. | José Fonseca | |
Especially get rid of the non-portable long long. | |||
2008-06-24 | mesa: Replace deprecated __MSC__ macro. | José Fonseca | |
2008-06-24 | mesa: More signed/unsigned float/integer fixes. | José Fonseca | |
2008-06-24 | mesa: Use appropriate unsigned/signed, float/integer types. | José Fonseca | |
2008-06-24 | mesa: Use _mesa_bsearch. | José Fonseca | |
2008-06-24 | mesa: bsearch implementation for WinCE. | José Fonseca | |
2008-06-24 | mesa: Move variable declarations to the scope top. | José Fonseca | |
2008-06-24 | mesa: ASSERT macro is already defined by WinCE headers. | José Fonseca | |
Even when just the standard headers are used.... | |||
2008-06-20 | gallium: s/feadback/feedback/, duh | Brian | |
2008-06-20 | mesa: init ctx->RenderMode | Brian Paul | |
2008-06-20 | mesa: GL_BYTE vertex/texcoord arrays | Brian Paul | |
2008-06-20 | mesa: initial support for fixed-pt vertex arrays | Brian Paul | |
2008-06-20 | mesa: refactor: move initialization of DefaultPacking state. | Brian Paul | |
2008-06-20 | mesa: fix errors in prev commit | Brian Paul | |
2008-06-20 | mesa: revamp glBlendFunc loopback | Brian Paul | |
2008-06-20 | mesa: fix some FEATURE_x tests | Brian Paul | |
2008-06-20 | mesa: test for FEATURE_ATI_fragment_shader | Brian Paul | |
2008-06-18 | mesa: Fix bug in _mesa_swizzle_ubyte_image | Brian Paul | |
2008-06-18 | mesa: fix ReadBuffer initialization | Brian Paul | |
2008-06-18 | mesa: FEATURE_dispatch to control dispatch table usage | Brian Paul | |
2008-06-18 | mesa: add parenthesis | Brian Paul | |
2008-06-18 | mesa: _mesa_texstore_s8_z24 now supports depth only uploads | Jakob Bornecrantz | |
2008-06-18 | mesa: Added _mesa_texstore_s8_z24 | Jakob Bornecrantz | |
2008-06-17 | mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵ | Brian Paul | |
for Z unpacking | |||
2008-06-17 | mesa: make mm.c use unsigned ints for offsets. | Brian Paul | |
If you have a GPU using this code and it has the offsets up in this space, this fails. cherry-picked from master | |||
2008-06-13 | mesa: move some glapi bits around | Brian Paul | |
Move _glapi_proc typedef from glapitable.h to glapi.h Also, don't include glapitable.h from glapi.h Before we were including the huge glapitable.h file in every .c file. | |||
2008-06-13 | mesa: remove some temp debug code | Brian Paul | |
2008-06-13 | mesa: check FEATURE_ARB_occlusion_query | Brian Paul | |
2008-06-13 | mesa: fix typo: s/stacks/stack/ | Brian Paul | |
2008-06-12 | mesa: add some #if FEATURE_x tests | Brian Paul | |