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2005-06-30Replace add_newer_entrypoints (src/mesa/main/context.c) withIan Romanick
device-specific code. A new Python script (src/mesa/glapi/extension_helper.py) generates a list of all entry-points for all known extensions. Each driver the selects only the extensions that it needs and enables the via either driInitExtensions or driInitSingleExtension. This code has been compile-tested on a drivers, but has only been run-tested on mga and i915 (on i830 hardware). These changes were discussed at length on the mesa3d-dev mailing list. http://marc.theaimsgroup.com/?t=111947074700001&r=1&w=2
2005-06-30remove \n from warning message stringBrian Paul
2005-06-30Add a set of predicate functions for testing matrices instead of directlyBrian Paul
testing the flags field. Move definition of all the MAT_FLAGs into the m_matrix.c file since they're now private.
2005-06-27remove unused MEMSET16 macroBrian Paul
2005-06-27Get rid of the MESA_PBUFFER_ALLOC/FREE() macros.Brian Paul
If that stuff is still needed, lots of other updates are needed anyway. Also, some misc MALLOC/FREE -> _mesa_malloc/free() changes.
2005-06-26fix for-loop in _mesa_GetDouble to avoid out of bounds memory readBrian Paul
2005-06-26check for null oldBuffer in _mesa_realloc(), cleaned up some commentsBrian Paul
2005-06-21Mammoth update to the Python code generator scripts that live inIan Romanick
src/mesa/glapi. Basically, the scripts that did simple things (like gl_offsets.py) were simple, and the scripts that did more complicated things (like glX_proto_send.py) were getting progressively more and more out of control. So, I re-write the foundation classes on which everything is based. One problem with the existing code is that the division between the GL API database representation and the way the output code is generated was either blury or nonexistant. The new code somewhat follows the Model-View-Controller pattern, minus the Controller. There is a distinct set of classes that model the API data, and there is a distinct set of classes that generate code from that data. One big change is in the class that represents GL functions (was glFunction, is now gl_function). There used to be an instance of this calls for each function and for each alias to that function. For example, there was an instance for PointParameterivSGIS, PointParameterivEXT, PointParameterivARB, and PointParameteriv. In the new code, there is one instance. Each instance has a list of entrypoint names for the function. In the next revision, this will allow a couple useful things. The script will be able to verify that the parameters, return type, and GLX protocol for a function and all it's aliases match. It will also allow aliases to be represented in the XML more compactly. Instead of repeating all the information, an alias can be listed as: <function name="PointParameterivARB" alias="PointParameterivEXT"/> Because the data representation was changed, the order that the alias functions are processed by the scripts also changed. This accounts for at least 2,700 of the ~3,600 lines of diffs in the generated code. Most of the remaining ~900 lines of diffs are the result of bugs *fixed* by the new scripts. The old scripts also generated code with some bugs in it. These bugs were discovered while the new code was being written. These changes were discussed on the mesa3d-dev mailing list back at the end of May: http://marc.theaimsgroup.com/?t=111714569000004&r=1&w=2 Xorg bug: 3197, 3208
2005-06-20ran "make" after update to glX_proto_send.py.Jeremy Kolb
2005-06-19Define __FUNCTION__ as a preprocessor symbol in glheader.h if we're notBrian Paul
using GCC or VMS.
2005-06-13mingw changes (Nolan Leake)Brian Paul
2005-06-09Store compiled vertex program representations in a pointer in theKeith Whitwell
vertex_program struct. Allow switching between regular and vertex_program implementations of fixed function TNL with the MESA_TNL_PROG environment var (previously this required recompilation). Ensure program compilation only references program data, not the wider context. This means that compiled programs only need to be invalidated when the program string changes, not on other state changes.
2005-06-07fix GL_ALPHA render-to-texture problem (Jon Smirl)Brian Paul
2005-06-04set OLD_RENDERBUFFER=0, need to clean up a few more things before totally ↵Brian Paul
removing that
2005-06-01added code to detect GL_FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT errorBrian Paul
2005-05-31add support for GL_RENDERBUFFER_RED/GREEN/BLUE/etc_SIZE_EXT querieBrian Paul
2005-05-27properly pop the GL_TEXTURE_GEN_ enable stateBrian Paul
2005-05-26Fix gl_enums.py so that enums that are listed with the same name inIan Romanick
multiple places don't get generated multiple times.
2005-05-24Cleanup some Windows junk.Karl Schultz
2005-05-24moved to windows build dirKarl Schultz
2005-05-24Change prototype for TextureMemCpy to return void* (was void).Karl Schultz
2005-05-23Import Thomas Helstrom's SSE memcpy code from the via X.org driver.Keith Whitwell
Add a TextureMemCpy callback, called from texstore.c when copying texture data via the memcpy_texture() path. Enable this code in the via driver - 100% speedup in texdown.c results.
2005-05-23Detect use of disabled textures as tex_env_crossbar sources.Keith Whitwell
2005-05-23Support ARB_texture_env_crossbar. Changes the way programs areKeith Whitwell
generated somewhat, with all TEX instructions now emitted at the head of the program.
2005-05-23Restore the negate() function.Keith Whitwell
Add Ben Skegg's ATI_texture_env_combine3 support.
2005-05-17don't include strings.hBrian Paul
2005-05-16Don't use _mesa_swizzle_ubyte_image if all three texture formatsFelix Kuehling
involved in _mesa_textore_argb/rgba8888 (source, base-internal, destination) differ. _mesa_swizzle_ubyte_image knows only about two of the formats and can't handle the case that all three are different correctly. Fixes https://bugs.freedesktop.org/show_bug.cgi?id=3111.
2005-05-16Deal better with indirection and indirection accounting, developedKeith Whitwell
with Ben Skeggs.
2005-05-16define M_E if neededBrian Paul
2005-05-12new MESA_DEBUG option: disassemKeith Whitwell
2005-05-12Rein in debug slightlyKeith Whitwell
2005-05-11Fix glean/conform problems. Don't generate so much output whenKeith Whitwell
disassembling.
2005-05-11Fix logic for allocating texture temporaries (Ben Skeggs).Keith Whitwell
Rename temp_flag, tex_temp_flag to make this clearer. Respect ctx->Const.MaxFragmentProgramTemps limit.
2005-05-10Double-buffer generated instructions and only notify driver when theKeith Whitwell
generated program differs from the previous one.
2005-05-10Double-buffer generated instructions and only notify driver when theKeith Whitwell
generated program differs from the previous one.
2005-05-10Better driver notification on changes.Keith Whitwell
2005-05-10Temporary fix - delete and recreate texenvprogram so that driversKeith Whitwell
notice when it changes.
2005-05-10 Committing in .Jouk Jansen
OpenVMS compile support update for new buffer-code Modified Files: Mesa/src/mesa/drivers/x11/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/swrast/descrip.mms ----------------------------------------------------------------------
2005-05-10Fix texenv segfault. Reported by Ben Skeggs.Keith Whitwell
2005-05-10Try not to use the same temp reg as a TXP destination more than once,Keith Whitwell
as this also constitutes a texture indirection. Reported by Ben Skeggs.
2005-05-09Use driver functions to create TexEnvProgram, TnlProgramKeith Whitwell
2005-05-07assorted warning clean-ups for x86_64, etc (Mikko T.)Brian Paul
2005-05-05Port Mesa to build on a P64 platform (e.g., Win64). P64 platformsKarl Schultz
use 64-bit pointers and 32-bit longs. So, operations like casting pointers to unsigned long and back to pointer won't work. glheader.h now includes files to define uintptr_t, which should instead be used for this sort of operation. It is an integer type that is the same size as a pointer.
2005-05-04Major check-in of changes for GL_EXT_framebuffer_object extension.Brian Paul
Main driver impacts: - new code for creating the Mesa GLframebuffer - new span/pixel read/write code Some drivers not yet updated/tested.
2005-05-04Add a facility to route all rasterization through a fragment programKeith Whitwell
which is automatically generated to match the current texture environment state. Introduces a new value ctx->FragmentProgram._Active which is true when either _Enabled is true or there is such a fragment program ready to run. To test out on a driver running the software rasterizer, set MESA_TEX_PROG=t in the environment. It goes without saying that performance is lower for the software rasterizer in this mode.
2005-04-30apply previous GL_COMPRESSED_TEXTURE_FORMATS_ARB fix to generator file, and ↵Brian Paul
regenerate get.c
2005-04-30Fixed bogus ENUM_TO_BOOLEAN inFelix Kuehling
_mesa_GetIntegerv(GL_COMPRESSED_TEXTURE_FORMATS_ARB). Must be ENUM_TO_INT. mesa/progs/tests/texenv now lists supported compressed texture formats correctly.
2005-04-29Maintain a fragment program for current texturing state.Keith Whitwell
2005-04-27move set_component_sizes() to fix bug 3135Brian Paul
2005-04-26comments and minor clean-upBrian Paul