Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-28 | Use sse only if GALLIUM_SSE is defined | Zack Rusin | |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin | |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin | |
This reverts commit 6dcfddb8e2ec2bfb6187b912807fa65f28da2c5e. | |||
2007-09-28 | Revert "Use sse only if GALLIUM_SSE is defined" | Zack Rusin | |
This reverts commit 57b5d3605745c96ddc2b6de7d50c93db65ba1257. | |||
2007-09-28 | Use sse only if GALLIUM_SSE is defined | Zack Rusin | |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin | |
2007-09-27 | Make flushing more lazy in the draw module. | Keith Whitwell | |
2007-09-18 | Finishing up rename of the setup state to the rasterizer state. | Zack Rusin | |
2007-09-18 | converting the setup state to immutable object and renaming it to rasterizer ↵ | Zack Rusin | |
state | |||
2007-09-10 | More work on vertex feedback / glRasterPos. Basic rasterpos works now. | Brian | |
2007-09-06 | Initial work for post-transformed vertex feedback buffers. | Brian | |
This will be used for: GL_NV_transform_feedback, or similar GL3 functionality glRasterPos GL selection/feedback modes | |||
2007-08-31 | Define attrib_format and interp_mode enum typedefs and use where appropriate. | Brian | |
2007-08-30 | Consolidate vertex-related code in new draw_vertex.c | Brian | |
A few functions which were basically duplicated between softpipe and the i915 driver are now re-used: draw_emit_vertex_attr() draw_compute_vertex_size() | |||
2007-08-30 | Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c | Brian | |
Added a new draw_set_twoside_attributes() function for specifying which vertex attributes are to be copied/replaced when a polygon is back-facing. | |||
2007-08-30 | In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors ↵ | Brian | |
to cpy. One less dependency on the TGSI_ATTRIB_x flags. This requires setting the vertex_info->interp_mode[] values in the i915 driver and passing them to draw_set_vertex_attributes(). | |||
2007-08-24 | Fix user-defined clip planes. They seem to work properly now. | Brian | |
The bits for the N user-defined planes are now set in the vertex_header->clipmask. See some detailed comments about this in the clip_line() function. CLIP_USER_BIT no longer exists. | |||
2007-08-22 | remove old draw_vertices() | Brian | |
2007-08-22 | Rework of shader constant buffers. | Brian | |
They're now totally independent of the actual shaders. Also, implemented in terms of pipe_buffer_handles/objects. | |||
2007-08-20 | Move guts of vertex array drawing into the 'draw' module. | Brian | |
2007-08-20 | Merge branch 'softpipe_0_1_branch' of ↵ | Brian | |
git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch | |||
2007-08-19 | Fix some draw_arrays issues. | Brian | |
We weren't mapping all the needed vertex array buffers. Move array state that was temporarily in draw_context to softpipe_context. Remove a bunch of dead code. | |||
2007-08-17 | added CLIP_x_SHIFT vals | Brian | |
2007-08-17 | define CLIP_LEFT/RIGHT etc | Brian | |
2007-08-16 | Remove many dependencies on mesa headers. | Brian | |
To build with mesa, need -DMESA in makefile/config file. | |||
2007-08-15 | Remove mesa include directories, be stricter about include paths. | Keith Whitwell | |
2007-08-15 | added draw_set_vertex_array_info() | Brian | |
2007-08-02 | Implement new draw_vertices() path for simple vertex array drawing, use it ↵ | Brian | |
for glClear. | |||
2007-07-12 | Rename prim_stage -> draw_stage | Brian | |
2007-07-09 | New 'draw' module for primitive drawing (clipping, culling, etc). | Brian | |
2007-07-09 | Rename/move some files to modularize the primitive/draw code. | Brian | |