Age | Commit message (Expand) | Author |
2007-08-30 | Consolidate vertex-related code in new draw_vertex.c | Brian |
2007-08-30 | Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c | Brian |
2007-08-30 | In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors t... | Brian |
2007-08-24 | s/==/=/ | Brian |
2007-08-24 | Fix fragment program color output mapping (0=depth, 1=color) | Brian |
2007-08-24 | set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenv | Brian |
2007-08-24 | Add support for more surface types in sp_surface.c | Brian |
2007-08-24 | remove deleted i915_state_fragprog.c | Brian |
2007-08-24 | disable debug | keithw |
2007-08-24 | remove dead file | keithw |
2007-08-24 | have to check I915_HW_SAMPLER when emitting MAP state, because of sampler_ena... | keithw |
2007-08-24 | sampler state tweaks | keithw |
2007-08-24 | emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed | Brian |
2007-08-24 | Fixup include paths after rename | Keith Whitwell |
2007-08-23 | Checkpoint: new vertex/fragment attribute naming | Brian |
2007-08-23 | clean-up comments | Brian |
2007-08-23 | remove dead/debug code, misc clean-up | Brian |
2007-08-23 | Checkpoint commit: i915 texture works, use new vertex_info struct | Brian |
2007-08-22 | Checkpoint: texture image and sampler state handling, plus better vertex form... | Brian |
2007-08-22 | fix assertions in swizzle() | Brian |
2007-08-22 | Sampler state code now compiles and is built. Not tested yet. | Brian |
2007-08-22 | Rework of shader constant buffers. | Brian |
2007-08-22 | Import some sampler state code. | Keith Whitwell |
2007-08-22 | code movement, null ptr checks, etc | Brian |
2007-08-22 | remove unneeded include | Brian |
2007-08-22 | remove unneeded includes | Brian |
2007-08-22 | Obsolete. | Brian |
2007-08-22 | don't need i915_fpc.c | Brian |
2007-08-22 | implement negation for src operands | Brian |
2007-08-22 | Remove duplicate i915 shader disassembler | Keith Whitwell |
2007-08-21 | Fragment shader translation seems to basically work now. More testing needed. | Brian |
2007-08-21 | First pass at a fallback concept for pipe devices. | Keith Whitwell |
2007-08-21 | Add missing #include | Keith Whitwell |
2007-08-21 | added fpc sources | Brian |
2007-08-21 | Initial check-in of i915 fragment program translation (from tgsi). | Brian |
2007-08-20 | Use new draw_arrays() code. | Brian |
2007-08-20 | Checkpoint: remove more of the old draw_vb() code. | Brian |
2007-08-20 | Start to remove the temporary draw_vb() and draw_vertices() code. | Brian |
2007-08-16 | Begin added vertex shader state/support. | Brian |
2007-08-13 | Start breaking the #include dependencies between pipe drivers and mesa. | Keith Whitwell |
2007-08-13 | fill in the get_tile() function so ReadPixels can work | Brian |
2007-08-11 | fix invalid usage of buffer_unreference() | Brian |
2007-08-11 | notes/asserts for get/put_tile() | Brian |
2007-08-11 | Pull in improved debug from master | Keith Whitwell |
2007-08-11 | make it easier to compare debug code with non-pipe version | Keith Whitwell |
2007-08-10 | Move string functions to state_tracker, add queries to pipe, winsys. | Keith Whitwell |
2007-08-10 | added pipe->max_texture_size() query, use it in st_drawpixels() | Brian |
2007-08-10 | Lift common winsys functions into pipe's new p_winsys. | Keith Whitwell |
2007-08-10 | alignment/pitch/width clean-ups | Brian |
2007-08-10 | Handle glFlush/glFinish through the state tracker. | Keith Whitwell |