Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-08-13 | Start breaking the #include dependencies between pipe drivers and mesa. | Keith Whitwell | |
Pipe drivers shouldn't really know much about mesa and certainly shouldn't be #including files from src/mesa/main and the like. I've also (in i915simple especially) moved over from GL types to more conventional int/unsigned usage. This probably isn't really the ultimate desired set of types to use - possibly C99 would be better. It may even be that a subset of the GL types is preferable. | |||
2007-08-10 | Move string functions to state_tracker, add queries to pipe, winsys. | Keith Whitwell | |
2007-08-10 | added pipe->max_texture_size() query, use it in st_drawpixels() | Brian | |
2007-08-10 | Lift common winsys functions into pipe's new p_winsys. | Keith Whitwell | |
2007-08-10 | Handle glFlush/glFinish through the state tracker. | Keith Whitwell | |
2007-08-10 | pipe->region_alloc() now takes width instead of pitch, plus a flags param | Brian | |
2007-08-10 | added pipe_surface_unreference() | Brian | |
2007-08-09 | Add flush/finish functionality to pipe. | Keith Whitwell | |
Not sure if finish() is the right interface yet. | |||
2007-08-07 | sketch out new pipe surface/sampler types | Brian | |
2007-08-07 | s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c | Brian | |
2007-08-06 | Checkpoint lifting of intel_mipmap_tree (intel_mipmap_tree -> ↵ | Brian | |
pipe_mipmap_tree and move some code) | |||
2007-08-06 | Add pipe buffer managment functions. | Keith Whitwell | |
The state_tracker driver needs these to implement, eg. pixel buffer objects, vertex buffer objects. | |||
2007-08-05 | Add a new interface between softpipe and the window system / buffer manager. | Keith Whitwell | |
This interface is defined by softpipe and any window system (eg i915pipe) wishing to use softpipe is required to implement the interface. Currently the interface is all about buffer management. Generalizing, each pipe driver will advertise an interface in a similar spirit to this, and again any window system driver wishing to use that rendering pipeline will have to implement the interface it defines. It clearly isn't a one-way street however, as softpipe could just do its own buffer management with malloc. The interaction with a buffer manager is desired to allow us to exercise the hardware swapbuffers functionality of the i915pipe driver, and also to get a feel for the way hardware drivers which really need a buffer manager will work. | |||
2007-08-03 | Remove "static region" support. | Keith Whitwell | |
The frontbuffer/driBufMgr interactions are handled as a special case in the intel_screen code. | |||
2007-08-02 | added pipe->supported_formats() | Brian | |
2007-08-02 | pipe->clear() now takes a surface, rather than color/depth/stencil flags. | Brian | |
pipe->clear() only used to clear whole buffers (no scissor) w/out masking. Draw a colored quadrilateral in all other cases. | |||
2007-08-02 | Implement new draw_vertices() path for simple vertex array drawing, use it ↵ | Brian | |
for glClear. | |||
2007-08-02 | Remove references to accum buffers in softpipe. | Keith Whitwell | |
Also some minor clear fixes. | |||
2007-08-02 | Remove remnants of i915 texture-from-pbo code. | Keith Whitwell | |
2007-08-01 | More work on glClear. | Brian | |
Add a 'mask' param to region_fill() to help with clearing combined Z/stencil buffers, glColorMask, etc. | |||
2007-08-01 | Checkpoint: glClear changes - working, bug very rough. | Brian | |
2007-07-31 | Redesign pipe_surface in terms of pipe_region. | Brian | |
struct pipe_buffer goes away. Added basic region functions to softpipe to allocate/release malloc'd regions. Surface-related code is fairly coherent now. | |||
2007-07-31 | Lift region-related functions up to the pipe interface. | Brian | |
Some of these functions probably should be driver-private. Note: intel_buffer_object is in p_state.h and should be fixed/removed. There are just a few i915 dependencies in intel_region.c | |||
2007-07-13 | Added basic occlusion counting | Brian | |
2007-07-03 | hook in state tracking for blend color | Brian | |
2007-07-02 | rename a few structs (use _state suffix consistantly), reorder/sort fields ↵ | Brian | |
in some structs | |||
2007-06-26 | consolidate point/line state into pipe_setup_state | Brian | |
2007-06-22 | initial texture object, texture format code | Brian | |
2007-06-22 | more texture sampler work | Brian | |
2007-06-20 | Initial work for glClear(), clear color state. | Brian | |
2007-06-19 | hook up point state | Brian | |
2007-06-18 | Added alpha test state. | Brian | |
2007-06-15 | initial framebuffer state | Brian | |
2007-06-14 | Rename directories again?! | Keith Whitwell | |
Some git wierdness going on. | |||
2007-06-14 | Renamed softpipe directories and files to something less confusing. | Keith Whitwell | |
softpipe/state_tracker --> state_tracker/ softpipe/ --> pipe/ softpipe/generic --> pipe/softpipe/ I don't think pipe is a great name, but I disliked all the others too. Luckily it's fairly easy to rename with git, so this can be revisited later. |