Age | Commit message (Expand) | Author |
2007-10-19 | added get/put_tile_raw() methods | Brian |
2007-10-18 | Change type of shader->executable field from void * to generic function pointer. | Brian |
2007-10-15 | add 'normalized_coords' field to pipe_sampler_state | Brian |
2007-10-09 | Pack fragment program outputs to be consistant with vertex programs. | Brian |
2007-10-03 | Add outputs_written bitfield to pipe_shader_state, use it to determine if fra... | Brian |
2007-10-03 | Track fragment and vertex shader code generation via pipe shader state objects. | Michel Dänzer |
2007-09-20 | remove :5 form format field in pipe_surface, makes no difference at this time | Brian |
2007-09-20 | Clean-up the TGSI_SEMANTIC tokens, introduce semantic indexes. | Brian |
2007-09-19 | Checkpoint: replacement of TGSI_ATTRIB_x tokens with input/output semantics. | Brian |
2007-09-18 | Checkpoint: rework shader input/output register mapping. | Brian |
2007-09-18 | converting the setup state to immutable object and renaming it to rasterizer ... | Zack Rusin |
2007-09-18 | Combing depth and stencil objects and making them immutable. | Zack Rusin |
2007-09-11 | Implement query object interface. | Brian |
2007-09-10 | More work on vertex feedback / glRasterPos. Basic rasterpos works now. | Brian |
2007-09-06 | Initial work for post-transformed vertex feedback buffers. | Brian |
2007-08-24 | Hook-up SSE2 to VS. | michal |
2007-08-23 | Checkpoint: new vertex/fragment attribute naming | Brian |
2007-08-22 | added border_color to sampler state | Brian |
2007-08-22 | Rework of shader constant buffers. | Brian |
2007-08-17 | added outputs_written field to pipe_shader_state | Brian |
2007-08-16 | Begin added vertex shader state/support. | Brian |
2007-08-15 | comments | Brian |
2007-08-14 | Add structs and set-functions for vertex buffer, element state. | Keith Whitwell |
2007-08-13 | Start breaking the #include dependencies between pipe drivers and mesa. | Keith Whitwell |
2007-08-11 | move pipe_buffer_handle definition to top of file, use it in pipe_region | Brian |
2007-08-10 | pipe->region_alloc() now takes width instead of pitch, plus a flags param | Brian |
2007-08-09 | Split texfilter enums to match common hardware usage. | Keith Whitwell |
2007-08-09 | Checkpoint intel_renderbuffer removal. | Brian |
2007-08-07 | added pipe_mipmap_tree::format | Brian |
2007-08-07 | remove pipe_surface_sampler | Brian |
2007-08-07 | sketch out new pipe surface/sampler types | Brian |
2007-08-07 | s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.c | Brian |
2007-08-06 | comments | Brian |
2007-08-06 | Checkpoint lifting of intel_mipmap_tree (intel_mipmap_tree -> pipe_mipmap_tre... | Brian |
2007-08-06 | Add pipe buffer managment functions. | Keith Whitwell |
2007-08-05 | Add a new interface between softpipe and the window system / buffer manager. | Keith Whitwell |
2007-08-02 | Remove references to accum buffers in softpipe. | Keith Whitwell |
2007-08-02 | Remove remnants of i915 texture-from-pbo code. | Keith Whitwell |
2007-07-31 | Redesign pipe_surface in terms of pipe_region. | Brian |
2007-07-31 | Lift region-related functions up to the pipe interface. | Brian |
2007-07-30 | Lots of improvements to the surface-related code. | Brian |
2007-07-24 | s/GLuint/GLbitfield/ | Brian |
2007-07-24 | Basic fragment programs run now. | Brian |
2007-07-19 | Trigger tgsi compilation for fragment programs. | Keith Whitwell |
2007-07-13 | Added basic occlusion counting | Brian |
2007-07-12 | minor changes, comments about multiple color buffers, MRT. | Brian |
2007-07-12 | Added colormask, dither, multisample state. Implement colormasking stage. | Brian |
2007-07-09 | New 'draw' module for primitive drawing (clipping, culling, etc). | Brian |
2007-07-03 | clarify that line_stipple_factor is in [0,255] corresponding to GL's range of... | Brian |
2007-07-02 | rename a few structs (use _state suffix consistantly), reorder/sort fields in... | Brian |