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path: root/src/mesa/pipe/p_state.h
AgeCommit message (Expand)Author
2007-07-12Added colormask, dither, multisample state. Implement colormasking stage.Brian
2007-07-09New 'draw' module for primitive drawing (clipping, culling, etc).Brian
2007-07-03clarify that line_stipple_factor is in [0,255] corresponding to GL's range of...Brian
2007-07-02rename a few structs (use _state suffix consistantly), reorder/sort fields in...Brian
2007-06-29added buffer_data(), buffer_sub_data() to pipe_bufferBrian
2007-06-29more work on tex objects, surfaces, mappable buffersBrian
2007-06-26consolidate point/line state into pipe_setup_stateBrian
2007-06-22initial texture object, texture format codeBrian
2007-06-22more texture sampler workBrian
2007-06-22added blend commentsBrian
2007-06-22Assorted token renaming/removal, minor state changes, etc.Brian
2007-06-21alpha test and misc changesBrian
2007-06-20Remove dependency on vf.h in public headersKeith Whitwell
2007-06-20Initial work for glClear(), clear color state.Brian
2007-06-19add point/line/polygon stateBrian
2007-06-18Added alpha test state.Brian
2007-06-15initial framebuffer stateBrian
2007-06-14Rename directories again?!Keith Whitwell
2007-06-14Renamed softpipe directories and files to something less confusing.Keith Whitwell