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Mesa
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My Mesa repository
Thomas White
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pipe
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p_state.h
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2007-07-12
Added colormask, dither, multisample state. Implement colormasking stage.
Brian
2007-07-09
New 'draw' module for primitive drawing (clipping, culling, etc).
Brian
2007-07-03
clarify that line_stipple_factor is in [0,255] corresponding to GL's range ↵
Brian
of [1,256].
2007-07-02
rename a few structs (use _state suffix consistantly), reorder/sort fields ↵
Brian
in some structs
2007-06-29
added buffer_data(), buffer_sub_data() to pipe_buffer
Brian
2007-06-29
more work on tex objects, surfaces, mappable buffers
Brian
2007-06-26
consolidate point/line state into pipe_setup_state
Brian
2007-06-22
initial texture object, texture format code
Brian
2007-06-22
more texture sampler work
Brian
2007-06-22
added blend comments
Brian
2007-06-22
Assorted token renaming/removal, minor state changes, etc.
Brian
2007-06-21
alpha test and misc changes
Brian
2007-06-20
Remove dependency on vf.h in public headers
Keith Whitwell
2007-06-20
Initial work for glClear(), clear color state.
Brian
2007-06-19
add point/line/polygon state
Brian
2007-06-18
Added alpha test state.
Brian
2007-06-15
initial framebuffer state
Brian
2007-06-14
Rename directories again?!
Keith Whitwell
Some git wierdness going on.
2007-06-14
Renamed softpipe directories and files to something less confusing.
Keith Whitwell
softpipe/state_tracker --> state_tracker/ softpipe/ --> pipe/ softpipe/generic --> pipe/softpipe/ I don't think pipe is a great name, but I disliked all the others too. Luckily it's fairly easy to rename with git, so this can be revisited later.
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