Age | Commit message (Expand) | Author |
---|---|---|
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-28 | Revert "Redoing the way we handle vertex shaders for the draw module." | Zack Rusin |
2007-09-28 | Redoing the way we handle vertex shaders for the draw module. | Zack Rusin |
2007-09-20 | Switch fragment/vertex shaders to the new caching semantics. | Zack Rusin |
2007-09-18 | Convert shader to an immutable state object. | Zack Rusin |
2007-09-10 | merge buffer_unreference(), buffer_reference() | Brian |
2007-08-22 | Rework of shader constant buffers. | Brian |
2007-08-20 | include draw_context.h | Brian |
2007-08-20 | Move guts of vertex array drawing into the 'draw' module. | Brian |
2007-08-16 | Begin added vertex shader state/support. | Brian |
2007-07-09 | Rename G_NEW_* tokens to SP_NEW_* | Brian |
2007-06-14 | Renamed softpipe directories and files to something less confusing. | Keith Whitwell |