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My Mesa repository
Thomas White
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Author
2007-06-22
initial texture object, texture format code
Brian
2007-06-22
more texture sampler work
Brian
2007-06-22
Assorted token renaming/removal, minor state changes, etc.
Brian
2007-06-21
alpha test and misc changes
Brian
2007-06-20
checkpoint: implement z/depth testing
Brian
2007-06-20
Remove dependency on vf.h in public headers
Keith Whitwell
2007-06-20
update includes (s/tile/quad/)
Brian
2007-06-20
Rename "tile" files to "quad".
Brian
2007-06-20
only blend active pixels in the quad
Brian
2007-06-20
quad blending works now, but many blend terms need to be added in blend_quad().
Brian
2007-06-20
Initial implementation of a software pipeline for quad rasterization (fragmen...
Brian
2007-06-20
actually use new glClear code
Brian
2007-06-20
implement softpipe clearing (untested)
Brian
2007-06-20
Initial work for glClear(), clear color state.
Brian
2007-06-19
hook up point state
Brian
2007-06-19
Re-org of surface/framebuffer state.
Brian
2007-06-18
Added alpha test state.
Brian
2007-06-15
s/PRIM_H/SP_STATE_H/
Brian
2007-06-15
framebuffer state
Brian
2007-06-15
In softpipe_set_viewport() use ordinary (struct) assignment to update softpip...
Brian
2007-06-15
initial framebuffer state
Brian
2007-06-14
Rename directories again?!
Keith Whitwell
2007-06-14
Renamed softpipe directories and files to something less confusing.
Keith Whitwell
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