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path: root/src/mesa/pipe
AgeCommit message (Collapse)Author
2007-10-22tweak point corners to pass conform testBrian
2007-10-22plug the wide prims code into the pipelineBrian
2007-10-22update to working conditionBrian
2007-10-22Finish unifying the surface and texture tile caches.Brian
2007-10-22pull clip/ module wide and stippled lines/points codekeithw
2007-10-21Start implementing cache routines for textures.Brian
First step to consolidating surface/texture caching...
2007-10-21rename some varsBrian
2007-10-21silence warningBrian
2007-10-20Remove obsolete read/write_quad() functionsBrian
2007-10-20init sp->sbuf_cache to avoid possible segfaultBrian
2007-10-20Call softpipe_unmap_surfaces() in softpipe_flush().Brian
This fixes a DRM BO failure upon swapbuffers caused by the color buffer still being mapped. This is a bit heavy handed since we don't always need to unmap buffers when flushing. Need to pass a flag to flush() or design a new function.
2007-10-20In region_unmap(), check if region is mapped before decrementing refcount.Brian
2007-10-20Convert Z/stencil ops to use cached tiles like colors.Brian
Also, quite a bit of re-org of the tile caches and surface mapping/unmapping. Leave surfaces mapped between primitives now.
2007-10-20added case for TGSI_OPCODE_ENDBrian
2007-10-19get/put_tile_raw() funcs for 16/32bpp surfacesBrian
2007-10-19added get/put_tile_raw() methodsBrian
2007-10-19disable debug printfBrian
2007-10-19Initial implementation of surface tile caching.Brian
Instead of using read/write_quad() functions, do framebuffer accesses via get/put_tile(). A cache of tiles is used to avoid frequent get/put() calls. Only implemented for color buffers right now.
2007-10-19Tile cache functions.Brian
2007-10-18remove old commentBrian
2007-10-18fix bug in copy_rect(), use temp vars in sp_region_copy() to aid debuggingBrian
2007-10-18Change type of shader->executable field from void * to generic function pointer.Brian
Fix warnings in draw_create_vertex_shader()
2007-10-18added const qualifiersBrian
2007-10-18better debug code, silence some warningsBrian
2007-10-18fix logic error in stipple_quad() (point/line fragments were getting dropped)Brian
2007-10-18Corrected the file permissions in src/mesa/pipe.Oliver McFadden
2007-10-18pipe/draw/draw_context.c:47: error: 'false' undeclared (first use in this ↵Oliver McFadden
function)
2007-10-18sp_context.c:255: error: 'false' undeclared (first use in this function)Oliver McFadden
2007-10-17fix interpolation bug in nearest-image/linear-mipmap filteringBrian
2007-10-17Replace repeat_remainder() with simpler macro that just casts args to unsigned.Brian
2007-10-17reorder params to get_texel()Brian
2007-10-17implement 3D texture samplingBrian
2007-10-17don't crash if texture border is used (unsupported for now)Brian
2007-10-17fix square point rasterizationBrian
2007-10-16lower clamp bound for UNCLAMPED_FLOAT_TO_SHORT() is -1Brian
2007-10-16front/back determination was wrongBrian
2007-10-16Update mask calculations for point drawing.Brian
2007-10-16Fix broken polygon stippling (see comments for details).Brian
2007-10-16Redefine QUAD_TOP_LEFT, TOP_RIGHT, etc. to reflect Y=0=TOP raster layout.Brian
2007-10-16fix perspective-interpolated attribs for points, liensBrian
2007-10-15finish remaining blend modesBrian
2007-10-15implement logicopBrian
2007-10-15remove commented out #includeBrian
2007-10-15formattingBrian
2007-10-15fix logic for printing extended swizzlesBrian
2007-10-15add 'normalized_coords' field to pipe_sampler_stateBrian
This controls whether texcoords are interpreted as-is or scaled up from [0,1]. Fixes glDrawPixels/glBitmap problems on i915 when image is non power-of-two. Also, cleans up the CSO sampler state for i915 a bit.
2007-10-15feedback/rasterpos fix-upsBrian
2007-10-15Change 'drawing' field to boolean.Brian
2007-10-15remove unused includesBrian
2007-10-15check for extended swizzles, added TGSI_OPCODE_KILPBrian