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pipe
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Author
2007-08-03
Remove "static region" support.
Keith Whitwell
2007-08-02
added pipe->supported_formats()
Brian
2007-08-02
more formats
Brian
2007-08-02
pipe->clear() now takes a surface, rather than color/depth/stencil flags.
Brian
2007-08-02
Fix make recursion.
Keith Whitwell
2007-08-02
Implement new draw_vertices() path for simple vertex array drawing, use it fo...
Brian
2007-08-02
Remove references to accum buffers in softpipe.
Keith Whitwell
2007-08-02
add PIPE_MASK_RGBA
Brian
2007-08-02
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/gi...
Brian
2007-08-02
Remove remnants of i915 texture-from-pbo code.
Keith Whitwell
2007-08-02
Reroute some clear functionality.
Keith Whitwell
2007-08-01
implement masking in sp_region_fill()
Brian
2007-08-01
get cliprect bounds after softpipe_update_derived()
Brian
2007-08-01
Re-implement intelClear() in terms of softpipe_clear(). Pretty simple/small ...
Brian
2007-08-01
More work on glClear.
Brian
2007-08-01
s/Z24_S8/S8_Z24/ (stencil is in the high byte)
Brian
2007-08-01
Checkpoint: glClear changes - working, bug very rough.
Brian
2007-08-01
Build libsoftpipe.a
Keith Whitwell
2007-07-31
Obsolete.
Brian
2007-07-31
Redesign pipe_surface in terms of pipe_region.
Brian
2007-07-31
Lift region-related functions up to the pipe interface.
Brian
2007-07-30
32 and z24s8 softpipe buffers
Brian
2007-07-30
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/gi...
Brian
2007-07-30
Lots of improvements to the surface-related code.
Brian
2007-07-30
compute scale for Z24 buffers
Brian
2007-07-30
Merge branch 'softpipe_0_1_branch' of git+ssh://brianp@git.freedesktop.org/gi...
Brian
2007-07-30
map/unmap surfaces before/after rendering
Brian
2007-07-30
remove old comments
Brian
2007-07-27
renaming, comments, clean-up
Brian
2007-07-27
Clip triangles against softpipe->cliprect which includes scissor and surface ...
Brian
2007-07-27
remove obsolete comments
Brian
2007-07-27
Maintain cliprect (scissor) info in sp_state_derived.c.
Brian
2007-07-27
Implement point/line quad clipping. Not quite as efficient as it probably co...
Brian
2007-07-27
s/SP_TILE_H/SP_QUAD_H/
Brian
2007-07-27
init quad.coverage values to 1.0 in case line AA is enabled so that we see so...
Brian
2007-07-27
Avoid unnecessary input attrib copy by aligning exec_machine attribs.
michal
2007-07-25
Implement line stippling.
Brian
2007-07-25
rename some vars
Brian
2007-07-25
implement DDX, DDY instructions
Brian
2007-07-25
Fix pinterp() to compute 1 / FRAG_ATTRIB_WPOS.w Update comments too.
Brian
2007-07-25
patch things up enough to allow texture sampling to work
Brian
2007-07-24
use consistent indentation
Brian
2007-07-24
check return value of tgsi_parse_init()
Brian
2007-07-24
added PROGRAM_NAMED_PARAM in map_register_file()
Brian
2007-07-24
Add VF_ATTRIB_VAR0..7 for varying variables.
Brian
2007-07-24
added PROGRAM_UNIFORM to map_register_file()
Brian
2007-07-24
comments
Brian
2007-07-24
s/GLuint/GLbitfield/
Brian
2007-07-24
Compute need_z and need_w properly and use the correct const/linear/perspecti...
Brian
2007-07-24
Fix a typo (i << i) that was fouling up the vertex layout info.
Brian
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