Age | Commit message (Collapse) | Author | |
---|---|---|---|
2007-09-18 | move cso cache to the pipe directory | Zack Rusin | |
2007-09-18 | converting the setup state to immutable object and renaming it to rasterizer ↵ | Zack Rusin | |
state | |||
2007-09-18 | Combing depth and stencil objects and making them immutable. | Zack Rusin | |
Converting depth and stencil objects into a single state object (d3d10 like) and making it immutable. | |||
2007-09-18 | Fix the warning. | Zack Rusin | |
The const is there to enforce the immutable state of the object, which is in reality owned by the pipe so just cast away the constness. | |||
2007-09-18 | Make sampler an immutable state object. | Zack Rusin | |
Switch the sample to be an immutable state object. | |||
2007-09-18 | First stab at immutable state objects (create/bind/delete) | Zack Rusin | |
We want our state objects to be immutable, handled via the create/bind/delete calls instead of struct propagation. Only implementing the blend state to see how it would look like and work. | |||
2007-09-17 | s/bugmgr/bufgr/ | Brian | |
2007-09-17 | Remove non-meaningful region_idle() interface | Keith Whitwell | |
This is already handled by the semanics of map(), etc. | |||
2007-09-11 | Implement query object interface. | Brian | |
This replaces the temporary occlusion counter functions we had before. Added new ctx->Driver.WaitQuery() function which should block until the result is ready. Sketch out some code for vertex transformation feedback counters. | |||
2007-09-10 | vertex feedback functions | Brian | |
2007-09-10 | merge buffer_unreference(), buffer_reference() | Brian | |
2007-09-10 | More work on vertex feedback / glRasterPos. Basic rasterpos works now. | Brian | |
2007-09-06 | Initial work for post-transformed vertex feedback buffers. | Brian | |
This will be used for: GL_NV_transform_feedback, or similar GL3 functionality glRasterPos GL selection/feedback modes | |||
2007-09-06 | Initial work for post-transform vertex feedback buffers. | Brian | |
This will be used for: GL_NV_transform_feedback, or GL3 equivalent. RasterPos GL select/feedback modes | |||
2007-08-31 | move some protos from draw_vertex.h to draw_private.h | Brian | |
2007-08-31 | Define attrib_format and interp_mode enum typedefs and use where appropriate. | Brian | |
2007-08-30 | Consolidate vertex-related code in new draw_vertex.c | Brian | |
A few functions which were basically duplicated between softpipe and the i915 driver are now re-used: draw_emit_vertex_attr() draw_compute_vertex_size() | |||
2007-08-30 | Remove dependency on TGSI_ATTRIB_x tokens in draw_twoside.c | Brian | |
Added a new draw_set_twoside_attributes() function for specifying which vertex attributes are to be copied/replaced when a polygon is back-facing. | |||
2007-08-30 | fix breakage from prev commit | Brian | |
2007-08-30 | fix unhandled switch/case warning | Brian | |
2007-08-30 | In draw_flatshade.c use vertex_info->interp_mode[] to choose attribs/colors ↵ | Brian | |
to cpy. One less dependency on the TGSI_ATTRIB_x flags. This requires setting the vertex_info->interp_mode[] values in the i915 driver and passing them to draw_set_vertex_attributes(). | |||
2007-08-30 | Fix lost edge flags problem when clipping. | Brian | |
In emit_poly() we need to compute header.edgeflags from the vertex edge flags. Also need to set header.det so later stages can determine front/back orientation. | |||
2007-08-30 | Sketch out per-vertex point size. | Brian | |
The code is all in place, but mostly disabled for now: In t_vp_build.c, write the VERT_RESULT_PSIZE register In sp_state_derived.c, need to emit vertex point size if drawing points. In setup_point() use the point size from the vertex. | |||
2007-08-29 | Add p_compiler.h. | michal | |
2007-08-29 | Break GL dependencies. | michal | |
2007-08-29 | Break GL dependencies. | michal | |
2007-08-29 | Break GL dependencies. | michal | |
2007-08-29 | Break GL dependencies. | michal | |
2007-08-29 | Fix ffs(). | michal | |
2007-08-27 | Split out vertex shader/cache/fetch functionality from draw_prim.c | Keith Whitwell | |
2007-08-24 | s/==/=/ | Brian | |
2007-08-24 | Fix fragment program color output mapping (0=depth, 1=color) | Brian | |
2007-08-24 | set I915_NEW_VERTEX_FORMAT in calculate_vertex_layout(), fixes demos/texenv | Brian | |
2007-08-24 | Add support for more surface types in sp_surface.c | Brian | |
replace PIPE_FORMAT_U_L8_A8 with PIPE_FORMAT_U_A8_L8 | |||
2007-08-24 | Hook-up SSE2 to VS. | michal | |
2007-08-24 | Indent. Remove GL dependencies. Simplify. Add rtasm instructions. | michal | |
2007-08-24 | Add tgsi_sse2. | michal | |
2007-08-24 | remove deleted i915_state_fragprog.c | Brian | |
2007-08-24 | disable debug | keithw | |
2007-08-24 | remove dead file | keithw | |
2007-08-24 | have to check I915_HW_SAMPLER when emitting MAP state, because of ↵ | keithw | |
sampler_enable_flags. | |||
2007-08-24 | sampler state tweaks | keithw | |
2007-08-24 | Fix user-defined clip planes. They seem to work properly now. | Brian | |
The bits for the N user-defined planes are now set in the vertex_header->clipmask. See some detailed comments about this in the clip_line() function. CLIP_USER_BIT no longer exists. | |||
2007-08-24 | re-enable compute_clipmask() call | Brian | |
2007-08-24 | emit S4_VFMT_XYZ vs. S4_VFMT_XYZW as needed | Brian | |
2007-08-24 | Fixup include paths after rename | Keith Whitwell | |
2007-08-24 | Rename tgsi "core" directory | Keith Whitwell | |
2007-08-23 | Use vertex_info struct for softpipe - lots of clean-up. | Brian | |
2007-08-23 | remove dead code | Brian | |
2007-08-23 | Vertex shader outputs are now tightly packed into the output slots. | Brian | |
Fix softpipe vertex attribute setup. Also, update vs constants when the projection matrix changes (fixes samples/prim.c) |