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path: root/src/mesa/shader/slang/slang_compile_variable.h
AgeCommit message (Expand)Author
2009-01-06mesa: remove unused varpool code in glsl compilerBrian Paul
2009-01-06mesa: glsl compiler function renamingBrian Paul
2009-01-06mesa: more glsl type/function movementBrian Paul
2009-01-06mesa: move some glsl compiler functions to different files to be more consistantBrian Paul
2009-01-06mesa: support for GLSL 1.20 array typesBrian Paul
2009-01-06mesa: better variable name: s/aux/store/Brian Paul
2009-01-06mesa: add support for 'centroid' qualifier in GLSL 1.20Brian Paul
2009-01-06mesa: add support for 'invariant' keyword for GLSL 1.20Brian Paul
2008-08-07mesa: glsl: finish up support for precision qualifiersBrian Paul
2008-07-15mesa: fix some function inlining bugsBrian Paul
2007-02-22get rid of some unused slang_variable fieldsBrian
2007-02-16change all enum tokens to uppercaseBrian
2007-02-02remove slang_export.c and related codeBrian
2007-01-13slang_variable_scope now stores array of pointers to slang_variables.Brian
2006-12-13Checkpoint new GLSL compiler back-end to produce fp/vp-style assembly instruc...Brian
2006-11-24new slang_variable_scope_grow() functionBrian Paul
2006-11-22const correctnessBrian Paul
2006-11-22clean-up, commentsBrian Paul
2006-11-18reindentBrian Paul
2006-11-15s/int/GLboolean/Brian Paul
2006-05-16Cleanup code. Change constructor prototype.Michal Krol
2006-04-18Remove carriage-return chars *ONLY*.Michal Krol
2006-02-27More GLSL code:Michal Krol
2006-02-21More GLSL code:Michal Krol
2006-02-18More GLSL code.Michal Krol
2006-02-13Get it running for ARB_vertex_shader.Michal Krol
2006-01-30Split slang_compile.c into several smaller files - it was just too big.Michal Krol