Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-06-10 | glsl: fix warnings, update comments, s/TRUE/GL_TRUE/ | Brian Paul | |
2009-06-10 | glsl: Handle continuation characters in preprocessor. | Michal Krol | |
2009-06-10 | glsl: Fix symbol replacement handling in preprocessor. | Michal Krol | |
2009-06-09 | glsl: Expand nested preprocessor macros. | Michal Krol | |
2009-06-08 | glsl: Fix preprocessor define argument parsing for dead sections. | Michal Krol | |
2009-06-08 | glsl: preprocessor debug code (disabled) | Brian Paul | |
2009-03-19 | glsl: change GLSL #pragma initialization | Brian Paul | |
Initialize the shader's pragma settings before calling the compiler. Added pragma "Ignore" fields to allow overriding the #pragma directives found in shader source code. | |||
2009-01-28 | Make GL_ARB_draw_buffers mandatory | Ian Romanick | |
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> | |||
2009-01-14 | glsl: propagate pragma info down into compiler from preprocessor | Brian Paul | |
2009-01-13 | glsl: add preprocessor support for #pragma | Brian Paul | |
Two forms are supported: Pragmas are silently ignored at this time. | |||
2009-01-07 | glsl: pass GLcontext::Extension info down into GLSL preprocessor | Brian Paul | |
Now the #extension directives can be handled properly. | |||
2008-12-18 | glsl: Fix handling of nested parens in macro actual arguments. | Michal Krol | |
2008-08-16 | mesa: import latest GLSL code from gallium-0.1 branch | Brian Paul | |
2008-07-29 | mesa: implement grammar/parsing for precision/invariant syntax | Brian Paul | |
Plus, fix some issues with pre-defined preprocessor symbols and version checking. | |||
2008-04-14 | fix GL_ARB_texture_rectangle breakage | Brian Paul | |
2008-04-14 | define #extension GL_ARB_texture_rectangle | David Flynn | |
2007-07-04 | Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵ | Brian | |
of -I flags. | |||
2007-04-21 | call grammar_alloc_free() to fix memleaks | Brian | |
2006-11-15 | #define LONGSTRING __extension__ in imports.h and use it to silence gcc | Brian Paul | |
warnings about long string literals. | |||
2006-09-26 | Add GLSL preprocessor. | Michal Krol | |
2006-08-21 | More GLSL preprocessor code: | Michal Krol | |
Rename slang_version.syn to slang_pp_version.syn. The #version directive understands version 120. Cosmetic changes in version preprocessor. Checks if requested version is supported by the compiler. | |||
2006-04-18 | Remove carriage-return chars *ONLY*. | Michal Krol | |
2006-02-27 | More GLSL code: | Michal Krol | |
- add x86 code generator; - add full support for uniforms in ARB_shader_objects; - add assembly instruction: global_addr; - reorganize #includes; - built-in uniforms accessed by index, rather than by name; - add some entries to x86sse rtasm; - add configurations to VC6 projects: 'Release x86' and 'Debug x86'; - #define SLANG_X86 active only on VC6 x86 builds; - introduce code export table for a shader; - remove GNU license from the noise library; | |||
2006-02-13 | Get it running for ARB_vertex_shader. | Michal Krol | |
Add experimental print functions to builtin library. Some functionality missing: - automatic arrays; - general constructors; - local variable initialization; - texture sampling and noise; - semantic error checking; - function prototypes. | |||
2005-04-22 | Cosmetic changes. | Michal Krol | |
2005-04-18 | Updates for OpenVMS : New makefiles | Jouk Jansen | |
added some type-casts Modified Files: Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/shader/program.c Mesa/src/mesa/shader/slang/slang_compile.c Mesa/src/mesa/shader/slang/slang_preprocess.c Added Files: Mesa/src/mesa/shader/slang/descrip.mms ---------------------------------------------------------------------- | |||
2005-04-15 | slang preprocessor | Michal Krol | |