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2009-03-06
glsl: call the program optimizer
Brian Paul
2009-02-28
mesa: rename, reorder FRAG_RESULT_x tokens
Brian Paul
2009-02-24
glsl: silence warning
Brian Paul
2009-02-23
glsl: yet another swizzled expression fix
Brian Paul
2009-02-23
glsl: fix another swizzle-related bug
Brian Paul
2009-02-20
glsl: use new IR opcodes for TEX instructions with shadow comparison
Brian Paul
2009-02-20
glsl: rename GLSL texture assembly instructions to be more legible
Brian Paul
2009-02-20
glsl: fix vec4_texp_rect IR code (need projective version)
Brian Paul
2009-02-18
glsl: fix link failure for variable-indexed varying output arrays
Brian Paul
2009-02-18
glsl: fix a swizzle-related regression
Brian Paul
2009-02-17
glsl: fix mistake in a comment
Brian Paul
2009-02-17
glsl: fix an array indexing bug
Brian Paul
2009-02-16
glsl: silence some uninit var warnings
Brian Paul
2009-02-09
mesa: merge gallium-0.2 into gallium-master-merge
Brian Paul
2009-02-06
glsl: new MESA_GLSL env var for GLSL debugging features
Brian Paul
2009-02-06
Revert "mesa: meaningless whitespace change to see if git's working (ignore)"
Brian Paul
2009-02-06
mesa: meaningless whitespace change to see if git's working (ignore)
Brian Paul
2009-02-04
glsl: use _slang_var_swizzle() in a few places to simplify the code.
Brian Paul
2009-02-04
glsl: remove unused prototype
Brian Paul
2009-02-04
glsl: replace assertion with conditional in _slang_pop_var_table()
Brian Paul
2009-02-02
mesa: fix GLSL issue preventing use of all 16 generic vertex attributes
Brian Paul
2009-02-02
glsl: update program->InputsRead when referencing input attributes
Brian Paul
2009-01-28
Make GL_ARB_draw_buffers mandatory
Ian Romanick
2009-01-22
glsl: call _mesa_write_shader_to_file(). Debug-only, disabled
Brian Paul
2009-01-22
glsl: set shader->CompileStatus in _slang_compile()
Brian Paul
2009-01-22
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2009-01-20
glsl: silence unused var warnings
Brian Paul
2009-01-16
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2009-01-16
glsl: fix broken sampler assignments
Brian Paul
2009-01-15
glsl: use _mesa_sprintf()
Brian Paul
2009-01-15
glsl: move declaration before code
Brian Paul
2009-01-15
mesa: Fix merge conflicts
Jakob Bornecrantz
2009-01-14
glsl: fix comment
Brian Paul
2009-01-14
glsl: minor clean-up for rect sampler test
Brian Paul
2009-01-14
Merge commit 'origin/master' into gallium-0.2
Alan Hourihane
2009-01-14
glsl: propagate pragma info down into compiler from preprocessor
Brian Paul
2009-01-14
glsl: simplify IR storage for samplers
Brian Paul
2009-01-14
glsl: fix regression from sampler arrays commit
Alan Hourihane
2009-01-14
glsl: fix regression from sampler arrays commit
Alan Hourihane
2009-01-14
glsl: fix a comment typo
Alan Hourihane
2009-01-14
glsl: support sampler arrays.
Alan Hourihane
2009-01-13
glsl: fix a comment typo
Alan Hourihane
2009-01-13
glsl: support sampler arrays.
Alan Hourihane
2009-01-13
glsl: add preprocessor support for #pragma
Brian Paul
2009-01-12
glsl: better fix for for-loop scope issue (commit 6333005f7aea3e5d1d86a5c47b3...
Brian Paul
2009-01-10
glsl: force creation of new scope for for-loop body
Brian Paul
2009-01-10
glsl: replace 0/1 with GL_FALSE/GL_TRUE
Brian Paul
2009-01-09
glsl: make minimum struct size = 2, not 1
Brian Paul
2009-01-09
glsl: fix typo in the vec2 += operator function
Brian Paul
2009-01-09
glsl: fix broken +=, -=, *=, /= operators
Brian Paul
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