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path: root/src/mesa/shader
AgeCommit message (Collapse)Author
2005-03-25cleanup query functionsMichal Krol
2005-03-25add _mesa_init_shaderobjects_3dlabs() declarationMichal Krol
2005-03-25fix comments; fix TBuiltInResource typedefMichal Krol
2005-03-25fix comments; disable DLL linkage for WIN32Michal Krol
2005-03-18update against 03-Feb-2005 releaseMichal Krol
2005-03-18a little program to change // comments to /* */ onesMichal Krol
2005-03-18glslang flex and bison sources:Michal Krol
flex glslang.l bison -t -v -d glslang.y mv glslang.tab.c Gen_glslang_tab.cpp (shouldn't be .c?) mv glslang.tab.h glslang_tab.h
2005-03-14make it compile under linuxMichal Krol
2005-03-14make it compile under gcc 3.3.2Michal Krol
2005-03-14fix enum commaMichal Krol
2005-02-16fixed problems with parse_float() (fd.o bug 2520)Brian Paul
2005-02-14ProgramCallbackMesa must match the prototypeDaniel Borca
2005-01-30add number of passes count to ati_fragment_shaderDave Airlie
2005-01-28move fileMichal Krol
2005-01-21add slang/traverse_wrap.hMichal Krol
2005-01-21Handy TIntermTraverser class wrapperMichal Krol
2005-01-20Update glDeletePrograms/Buffers() so that the ID is freed immediately, likeBrian Paul
texture objects.
2005-01-19make sure the new instruction Data pointer is set to NULLBrian Paul
2005-01-19fix a typoBrian Paul
2005-01-19minor formatting fixBrian Paul
2005-01-18remove #ifndef linux, it isnt defined on Linux, where should I define it?Michal Krol
2005-01-18comment out _THROW calls, dont want to compile under LinuxMichal Krol
2005-01-18fix // commentsMichal Krol
2005-01-17add slang/ directory treeMichal Krol
2005-01-172005-oct-19 3dlabs slang compiler, tweaked a little bitMichal Krol
2005-01-17slang to mesa compatibility, tested only under WindowsMichal Krol
2005-01-17add [.slang] to INCDIR, fix comma in OBJECTSMichal Krol
2005-01-17silence warningBrian Paul
2005-01-17silence a bunch of warningsBrian Paul
2005-01-133dlabs glslang frontendMichal Krol
2005-01-133dlabs glslang frontend, not completeMichal Krol
2005-01-13cosmetic changesMichal Krol
2005-01-13implement ARB_shader_objects, not completeMichal Krol
2005-01-13add atifragshader.c, shaderobjects.c, shaderobjects_3dlabs.c, atifragshader.h,Michal Krol
shaderobjects.h, shaderobjects_3dlabs.h
2005-01-13add shaderobjects_3dlabs.cMichal Krol
2005-01-11prototype _mesa_init_ati_fragment_shader()Brian Paul
2005-01-11aliasing was brokenMichal Krol
2005-01-03updates from JoukBrian Paul
2004-12-19Implement software ATI_fragment_shaderDave Airlie
no error detection, slow, may not be 100% correct but a good start
2004-12-18Added PRINT instruction for GL_NV_fragment_program.Brian Paul
2004-12-16Experimental PRINT instruction for NV_vertex_program.Brian Paul
Basically, this lets you put a "PRINT 'mesage', register;" statement in a vertex program to aid in debugging.
2004-12-15tweaks to the LIT instructionsBrian Paul
2004-12-14uint*t -> u_int*t changesAlan Hourihane
2004-12-08silence warningsAlan Hourihane
2004-12-02Fix some warningsAlan Hourihane
2004-11-29update from JoukBrian Paul
2004-11-26update some type namesBrian Paul
2004-11-10added shaderobjects.cBrian Paul
2004-10-29slang syntax conforming spec rev. 1.10.59Michal Krol
2004-10-27remove unused entriesMichal Krol