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2007-08-11added st_cb_queryobj.cBrian
2007-08-10Move string functions to state_tracker, add queries to pipe, winsys.Keith Whitwell
2007-08-10Handle glFlush/glFinish through the state tracker.Keith Whitwell
2007-08-10added st_cb_readpixels.cBrian
2007-08-10rename st_cb_teximage.h st_format.hBrian
2007-08-07added st_atom_texture.cBrian
2007-08-07s/pipe_texture_object/pipe_mipmap_tree/, drop st_texobj.cBrian
2007-08-06added xm_softpipe.cBrian
2007-08-06added st_cb_texture.cBrian
2007-08-06Lift intel_mipmap_tree.c to st_mipmap_tree.cBrian
2007-08-06Add pipe buffer managment functions.Keith Whitwell
The state_tracker driver needs these to implement, eg. pixel buffer objects, vertex buffer objects.
2007-08-03added st_cb_fbo.cBrian
2007-08-02hook in teximage bitsBrian
2007-08-02added st_cb_drawpixels.cBrian
2007-08-02Reroute some clear functionality.Keith Whitwell
Still require the intelClear() call to flush batchbuffers. That will be removed later...
2007-08-01Build libsoftpipe.aKeith Whitwell
Each pipe driver will build to a .a library, as these will optionally be included in the various DRI drivers (this will make more sense once there is at least one hardware driver...). Not strictly necessary for softpipe, but want to minimize the differences between it and actual hw implementations.
2007-07-31Redesign pipe_surface in terms of pipe_region.Brian
struct pipe_buffer goes away. Added basic region functions to softpipe to allocate/release malloc'd regions. Surface-related code is fairly coherent now.
2007-07-30Lots of improvements to the surface-related code.Brian
Z testing now works with i915 driver. Add gl_renderbuffer::surface pointer (and reverse pointer). Remove intel_surface and xmesa_surface types - no longer used.
2007-07-19Trigger tgsi compilation for fragment programs.Keith Whitwell
Not sure the generated program looks correct though...
2007-07-13Implement AA points and AA coverage application in quad pipeline.Brian
2007-07-13Added basic occlusion countingBrian
2007-07-12Add a quad 'bufloop' stage to handle glDrawBuffer(GL_FRONT_AND_BACK).Brian
This removes the notion of multiple color buffers from all other stages. Will need a bit more work when shaders with multiple render targets arrive.
2007-07-12Added colormask, dither, multisample state. Implement colormasking stage.Brian
2007-07-11Implement polygon stipple state tracking, application.Brian
2007-07-10Begin hooking up stenciling.Brian
2007-07-09New 'draw' module for primitive drawing (clipping, culling, etc).Brian
2007-07-05Softpipe: import TGSI tree. Not hooked-up yet.michal
2007-06-29texture object constructionBrian
2007-06-26consolidate point/line state into pipe_setup_stateBrian
2007-06-22more texture sampler workBrian
2007-06-21alpha test and misc changesBrian
2007-06-20s/tile/quad/Brian
2007-06-20quad blending works now, but many blend terms need to be added in blend_quad().Brian
2007-06-20Initial implementation of a software pipeline for quad rasterization ↵Brian
(fragment ops). This is very much like the clipper/setup pipeline for primitives.
2007-06-20Initial work for glClear(), clear color state.Brian
2007-06-19hook up point stateBrian
2007-06-19Re-org of surface/framebuffer state.Brian
We should be able to render to any depth/format of X window now.
2007-06-18Added alpha test state.Brian
2007-06-15initial framebuffer stateBrian
2007-06-14Rename directories again?!Keith Whitwell
Some git wierdness going on.
2007-05-30added st_atom_depth.cBrian
2007-05-24Stencil state.Brian
2007-05-24added st_atom_blend.c, st_atom_scissor.cBrian
2007-05-24Use the x11 driver as a test harness for the softpipe/state_tracker code.Keith Whitwell
This has some limitations as we currently require a mapped framebuffer, so it only really works with double-buffered ximage rgba8888 windows.
2007-04-21Rename occlude.[ch] to queryobj.[ch]Brian
2007-04-21added slang_mem.cBrian
2007-04-20added new xm_glide.c fileBrian
2007-04-16remove t_vb_arbprogram.cBrian
2007-03-24move some code into new slang_ir.c fileBrian
2007-02-26Overhaul of error handling.Brian