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My Mesa repository
Thomas White
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state_tracker
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st_context.h
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Author
2007-09-21
Make the alpha test state a cso.
Zack Rusin
2007-09-20
Checkpoint: vertex attribute clean-up.
Brian
2007-09-20
Fix failover state binding and convert the sampler to use the new
Zack Rusin
2007-09-20
Convert depth_stencil state to the new semantics.
Zack Rusin
2007-09-20
Switch fragment/vertex shaders to the new caching semantics.
Zack Rusin
2007-09-19
Convert the rasterizer cso to the new semantics.
Zack Rusin
2007-09-19
Redo the cso cache to map driver data in a lot more pleasing way.
Zack Rusin
2007-09-18
Convert shader to an immutable state object.
Zack Rusin
2007-09-18
converting the setup state to immutable object and renaming it to rasterizer ...
Zack Rusin
2007-09-18
Combing depth and stencil objects and making them immutable.
Zack Rusin
2007-09-18
Make sampler an immutable state object.
Zack Rusin
2007-09-18
First stab at immutable state objects (create/bind/delete)
Zack Rusin
2007-09-17
Plug in selection/feedback code.
Brian
2007-09-10
plug in rasterpos/feedback code
Brian
2007-08-25
add names to tracked state atoms to improve debug
keithw
2007-08-25
checkpoint in constant tracking rework
Keith Whitwell
2007-08-22
Need to store vendor and renderer strings in the context.
Brian
2007-08-22
Rework of shader constant buffers.
Brian
2007-08-18
Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]
Brian
2007-08-16
Begin added vertex shader state/support.
Brian
2007-08-13
Added st_fb_orientation() function to determine the up/down orientation of th...
Brian
2007-08-13
fix some issues with texture/mipmap_tree state tracking
Brian
2007-08-10
Move string functions to state_tracker, add queries to pipe, winsys.
Keith Whitwell
2007-08-10
Handle glFlush/glFinish through the state tracker.
Keith Whitwell
2007-08-06
New st_init_*_functions() to initialize the driver functions table.
Brian
2007-07-19
Trigger tgsi compilation for fragment programs.
Keith Whitwell
2007-07-03
hook in state tracking for blend color
Brian
2007-07-02
rename a few structs (use _state suffix consistantly), reorder/sort fields in...
Brian
2007-06-26
consolidate point/line state into pipe_setup_state
Brian
2007-06-22
more texture sampler work
Brian
2007-06-20
Initial work for glClear(), clear color state.
Brian
2007-06-19
hook up point state
Brian
2007-06-18
Added alpha test state.
Brian
2007-06-15
initial framebuffer state
Brian
2007-06-14
Rename directories again?!
Keith Whitwell
2007-06-14
Renamed softpipe directories and files to something less confusing.
Keith Whitwell