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path: root/src/mesa/state_tracker/st_context.h
AgeCommit message (Expand)Author
2008-02-20gallium: state tracker didn't always notify drivers of texobj data changesBrian
2008-02-12gallium: move gen-mipmap global/static vars into st_contextBrian
2008-02-06gallium: add bitmap/drawpixels texcoord bias supportBrian
2008-01-25gallium: Simplify winsys buffer interface.Michel Dänzer
2008-01-14Fix problems with vertex shaders and the private draw module.Brian
2007-12-19Fix problem with initial viewport/scissor size.Brian
2007-12-17gallium: incorporate alpha state into depth_stencil state object.Keith Whitwell
2007-12-11gallium: remove set_sampler_units interfaceKeith Whitwell
2007-12-11gallium: remove redundant clear_color state.Keith Whitwell
2007-12-11gallium: Remove feedback interfaces from pipe driver.Keith Whitwell
2007-12-07Eliminate struct pipe_region.Michel Dänzer
2007-12-06Hide texture layout details from the state tracker.Michel Dänzer
2007-11-16Reimplement glRasterPos using the private 'draw' module.Brian
2007-11-05move st_invalidate_state() prototype to st_context.hBrian
2007-11-05Update xlib driver to use newer state tracker context/framebuffer functions.Brian
2007-11-05Introduce st_framebuffer type and st_create_framebuffer(), st_make_current()Brian
2007-10-30Implement shader concatenation for glBitmap.Brian
2007-10-30Use program serial numbers to avoid re-generating fragment programs for glDra...Brian
2007-10-30added pixel_transfer_cacheBrian
2007-10-30added pixel_transfer_program fieldBrian
2007-10-30comment unused 'cb' fieldBrian
2007-10-30update comments, fix typoBrian
2007-10-18Alternate CopyPixels path based on get/put_tile().Brian
2007-10-03Get rid of ST_NEW_SHADER flag and the dependency on _NEW_PROGRAMZack Rusin
2007-09-25some clean-up of ST_NEW_ shader flagsBrian
2007-09-25Translate mesa vertex/fragment programs to TGSI programs at same time to do p...Brian
2007-09-21Make the alpha test state a cso.Zack Rusin
2007-09-20Checkpoint: vertex attribute clean-up.Brian
2007-09-20Fix failover state binding and convert the sampler to use the newZack Rusin
2007-09-20Convert depth_stencil state to the new semantics.Zack Rusin
2007-09-20Switch fragment/vertex shaders to the new caching semantics.Zack Rusin
2007-09-19Convert the rasterizer cso to the new semantics.Zack Rusin
2007-09-19Redo the cso cache to map driver data in a lot more pleasing way.Zack Rusin
2007-09-18Convert shader to an immutable state object.Zack Rusin
2007-09-18converting the setup state to immutable object and renaming it to rasterizer ...Zack Rusin
2007-09-18Combing depth and stencil objects and making them immutable.Zack Rusin
2007-09-18Make sampler an immutable state object.Zack Rusin
2007-09-18First stab at immutable state objects (create/bind/delete)Zack Rusin
2007-09-17Plug in selection/feedback code.Brian
2007-09-10plug in rasterpos/feedback codeBrian
2007-08-25add names to tracked state atoms to improve debugkeithw
2007-08-25checkpoint in constant tracking reworkKeith Whitwell
2007-08-22Need to store vendor and renderer strings in the context.Brian
2007-08-22Rework of shader constant buffers.Brian
2007-08-18Create a default vertex attribute buffer which mirrors ctx->Current.Attrrib[]Brian
2007-08-16Begin added vertex shader state/support.Brian
2007-08-13Added st_fb_orientation() function to determine the up/down orientation of th...Brian
2007-08-13fix some issues with texture/mipmap_tree state trackingBrian
2007-08-10Move string functions to state_tracker, add queries to pipe, winsys.Keith Whitwell
2007-08-10Handle glFlush/glFinish through the state tracker.Keith Whitwell