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My Mesa repository
Thomas White
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Age
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Author
2007-06-25
code for functional Z buffer surface
Brian
2007-06-22
more texture sampler work
Brian
2007-06-22
Assorted token renaming/removal, minor state changes, etc.
Brian
2007-06-21
alpha test and misc changes
Brian
2007-06-20
checkpoint: implement z/depth testing
Brian
2007-06-20
Rename static variable in temporary tnl code
Keith Whitwell
2007-06-20
better comment
Brian
2007-06-20
actually use new glClear code
Brian
2007-06-20
fix comment
Brian
2007-06-20
Initial work for glClear(), clear color state.
Brian
2007-06-19
hook up point state
Brian
2007-06-19
Re-org of surface/framebuffer state.
Brian
2007-06-19
just use regular malloc(), free(), memcpy()
Brian
2007-06-18
Added alpha test state.
Brian
2007-06-18
Define just one set of PIPE_FUNC_LESS, GREATER, EQUAL, etc tokens.
Brian
2007-06-15
Added st_update_framebuffer struct/object.
Brian
2007-06-15
initial framebuffer state
Brian
2007-06-15
framebuffer state
Brian
2007-06-14
Rename directories again?!
Keith Whitwell
2007-06-14
Renamed softpipe directories and files to something less confusing.
Keith Whitwell
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