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swrast.h
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Author
2006-04-11
More GLSL code:
Michal Krol
2006-03-26
merge from texman branch
Brian Paul
2006-03-02
implementation of _swrast_BlitFramebuffer()
Brian Paul
2006-03-01
_swrast_blit_framebuffer() function
Brian Paul
2005-09-16
more GLuint->GLbitfield changes
Brian Paul
2005-09-15
updated comments
Brian Paul
2005-09-03
Remove last remnants of pre-renderbuffer code.
Brian Paul
2005-07-26
improve comments about win[0..3] values (bug 2554)
Brian Paul
2005-07-01
Remove NEW_RENDERBUFFER stuff.
Brian Paul
2005-06-04
remove old span functions from swrast_device_driver struct
Brian Paul
2005-05-04
Major check-in of changes for GL_EXT_framebuffer_object extension.
Brian Paul
2004-10-31
Removed _swrast_validate_pbo_access().
Brian Paul
2004-10-02
added support for GL_ARB_draw_buffers
Brian Paul
2004-09-24
patches for clearing hw depth buffers from software fallback (Nicolai Haehnle)
Brian Paul
2004-03-21
Implemented support for software-based AUX color buffers.
Brian Paul
2004-03-13
Implementation of GL_EXT_pixel_buffer_object extension.
Brian Paul
2004-03-09
Fix color index mode rendering.
Brian Paul
2003-09-17
changed a comment
Brian Paul
2003-06-05
Removed all RCS / CVS tags (Id, Header, Date, etc.) from everything.
Ian Romanick
2003-02-23
Move span stuff from swrast.h to s_context.h (it's private).
Brian Paul
2003-01-14
First batch of code for GL_NV_fragment_program.
Brian Paul
2002-11-13
added comments about NULL mask parameter to span-write functions
Brian Paul
2002-10-29
updated email addresses
Brian Paul
2002-10-21
doxygen comments (Klaus Niederkrueger)
Brian Paul
2002-10-11
Another round of glRead/DrawBuffer() clean-ups and simplifications.
Brian Paul
2002-10-04
multiple GL_POINTS can now be rendered together into one fragment span
Brian Paul
2002-10-02
finished up GL_EXT_stencil_two_side
Brian Paul
2002-09-17
pull-in changes from DRI/Mesa-4.0.4
Brian Paul
2002-08-07
struct sw_span is again allocated on the stack, but the arrays of span
Brian Paul
2002-07-09
Overhaul of glRead/DrawBuffer() code. Now, swrast->Driver.SetBuffer()
Brian Paul
2002-04-19
Allocate a sw_span struct in the swrast context instead of allocating it
Brian Paul
2002-04-12
updated a few comments
Brian Paul
2002-04-12
Klaus Niederkrueger's latest changes: use INIT_SPAN() to init span primitive
Brian Paul
2002-03-16
Lots of changes related to framebuffer/window buffer resizing. Basically,
Brian Paul
2002-02-02
sw_span can now hold x/y arrays of fragment positions - getting ready to
Brian Paul
2002-01-28
Still more texture/span simplification and clean-up.
Brian Paul
2002-01-28
More span improvements. Removed _mesa_write_monocolor_span().
Brian Paul
2002-01-28
More span clean-up, mostly texture-related.
Brian Paul
2002-01-27
LOTS of changes, building upon Klaus's work.
Brian Paul
2002-01-21
Klaus's latest patches and some clean-up
Brian Paul
2002-01-10
Klaus's latest patches: change texcoord[3] to texcoord[4] everywhere
Brian Paul
2001-12-17
first checkpoint commit of Klaus's new span code (struct sw_span)
Brian Paul
2001-03-19
Split driver struct into swrast/tnl/core components.
Keith Whitwell
2001-03-12
Consistent copyright info (version number, date) across all files.
Gareth Hughes
2001-01-13
Use correct pv in swrast lines routines
Keith Whitwell
2001-01-05
Remove 'pv' parameter from Line/Tri/Point funcs. The provoking vertex
Keith Whitwell
2000-12-26
Major rework of tnl module
Keith Whitwell
2000-12-08
Compute attenuated point size in a new pipeline stage.
Brian Paul
2000-11-22
Committing in .
Jouk Jansen
2000-11-19
Replaced Texture.CurrentD[] with separate Texture.Current1/2/3D vars.
Brian Paul
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