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My Mesa repository
Thomas White
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t_vp_build.c
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Author
2007-10-31
remove dead program cache code
Brian
2007-10-31
Use ffvertex_prog.c code instead of t_vp_build.c code.
Brian
2007-10-29
refactoring to begin removing dependency on tnl context
Brian
2007-10-29
simplify getting of current frag prog
Brian
2007-10-29
Refactor _tnl_UpdateFixedFunctionProgram().
Brian
2007-10-23
properly init dst reg's CondMask/Swizzle fields
Brian
2007-10-17
When in GL_FEEDBACK mode, make sure we emit color and texcoord registers.
Brian
2007-10-15
fix incorrect register in get_eye_normal() for rescale_normals case
Brian
2007-10-15
Fix useabs logic in build_fog().
Brian
2007-10-15
remove feedback hack
Brian
2007-10-15
Undo prev changes.
Brian
2007-10-09
Use linked fragment shader inputs (if present) to determine which outputs are...
Brian
2007-08-30
Sketch out per-vertex point size.
Brian
2007-08-17
added null VB->AttribPtr[i] check
Brian
2007-07-04
Be more consistant with paths in #includes. Eventually, eliminate a bunch of...
Brian
2007-05-22
fog: fix potential issues with generated vp using fog
Roland Scheidegger
2007-04-02
Fix in t_vp_build: Missed necessary updates sometimes
Nicolai Haehnle
2007-03-26
merge of glsl-compiler-1 branch
Brian
2007-03-22
use _mesa_alloc_instructions()
Brian
2007-03-21
merge from master
Brian
2007-03-13
sync up t_vp_build.c brw_vs_tnl.c a bit
Roland Scheidegger
2007-03-11
fix for bug#10196
Xiang, Haihao
2007-02-23
s/GLint/gl_state_index/, length is now 5 not 6
Brian
2007-02-22
Undo some STATE_POINT/FOG changes. Max length of state token array is now 5.
Brian
2007-02-22
Merge branch 'origin' into glsl-compiler-1
Brian
2007-02-21
more minor changes to STATE_ indexing
Brian
2007-02-21
adjustments to STATE_ token layout/format so token[1] is always the array index
Brian
2007-02-17
Lots of changes to prog_print.c code.
Brian
2007-02-14
fix stupid bug in the optimized per-vertex fog generation code
Roland Scheidegger
2007-02-09
optimize generated vertex programs a bit
Roland Scheidegger
2007-02-05
Initial implementation of high-level flow-control instructions.
Brian
2007-01-24
remove some parenthesis
Brian
2007-01-24
use FRAG_BIT_TEX()
Brian
2006-12-15
updated includes
Brian
2006-12-13
Checkpoint work for new GLSL compiler back-end.
Brian
2006-11-15
Add a size parameter to _mesa_add_unnamed_constant() and
Brian Paul
2006-08-10
Fixup more PROGRAM_UNDEFINED problems.
Alan Hourihane
2006-07-20
Some structure renaming. Prefix vertex/fragment-related structs with
Brian Paul
2006-06-18
fix broken negate
Aapo Tahkola
2006-06-06
prevent run_arb_vertex_program from running tnl programs unless ctx->_Maintai...
Aapo Tahkola
2006-05-23
Add const qualifiers in a number of places.
Brian Paul
2006-05-05
Release temporary
Keith Whitwell
2006-04-25
Put color index attribute into the 6th attribute slot.
Brian Paul
2006-04-13
silence minor warnings
Brian Paul
2005-12-06
C++ fixes, mostly casts (Stephane Conversy)
Brian Paul
2005-12-05
Add guard before calling ctx->Driver.BindProgram
Keith Whitwell
2005-12-01
Call ProgramStringNotify after creating tnl programs.
Keith Whitwell
2005-11-19
Remove the _mesa_parse_arb_vertex/fragment_program() functions into
Brian Paul
2005-11-18
Fix typo causing secondary color not to work properly.
Aapo Tahkola
2005-11-12
Move stuff common to vertex/fragment_program into the base class, including:
Brian Paul
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