Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-01-12 | free buffer in t_vertex_c.c on context delete | Keith Whitwell | |
2005-01-10 | Fix segfault in pipes by dealing with stride == 0 case in generic_interp_extras | Keith Whitwell | |
2005-01-08 | Added missing break; to fix infinite recursion between choose_emit_func | Felix Kuehling | |
and emit_viewport4_bgra4_st2_st2. | |||
2005-01-07 | And fix the obvious bugs in higher-numbered templates. | Keith Whitwell | |
2005-01-07 | Templatize the fastpaths. | Keith Whitwell | |
2005-01-07 | Add some more hardcoded fastpaths. | Keith Whitwell | |
2005-01-07 | Cope with the possibility that incoming vectors may have | Keith Whitwell | |
count < VB->Count. Remove code to deal with the (should-be) impossible situation of null input vectors. | |||
2005-01-06 | solved classic "char*" vs "char[]" conflict. we were mimicking a pointer ↵ | Daniel Borca | |
variable at desired location and then we took its address. using array is more intuitive, as they give us the starting address instantly. | |||
2005-01-05 | Make the format of the fastpaths cleaner at the expense of a little | Keith Whitwell | |
performance. Add fastpaths for some more common vertex formats. | |||
2005-01-05 | Give attributes with zero-stride a count of 1 to make it easier | Keith Whitwell | |
to avoid transforming the same attribute multiple times. Don't light a single normal multiple times in light_fast_rgba* | |||
2005-01-05 | Add a couple of hardwired fastpaths to t_vertex.c. | Keith Whitwell | |
2005-01-05 | If there is only one normal, don't transform it multiple times. | Keith Whitwell | |
2004-12-03 | re-disable TRACE | Brian Paul | |
2004-12-03 | silence a variety of warnings found with g++ 3.4.2 | Brian Paul | |
2004-12-02 | Fix some warnings | Alan Hourihane | |
2004-11-27 | Change the dispatch offsets for the VertexAttrib*NV functions so they don't | Brian Paul | |
alias with the corresponding ARB functions. GL_ARB_vertex_shader (and OpenGL 2.0's) VertexAttrib functions don't alias with conventional vertex attributes, as GL_NV_vertex_program does. So, the ARB and NV version of VertexAttrib need to be distinct. | |||
2004-11-01 | small aesthetic correction | Daniel Borca | |
2004-10-24 | Bug #1682: Mesa core code that gets linked into DRI drivers should never call | Adam Jackson | |
through the GL API directly, but should instead use the GL_CALL macro. | |||
2004-10-23 | Big-endian fixes for R200 sw TCL path. | Ian Romanick | |
2004-10-17 | Add ARGB modes to support big-endian systems. | Ian Romanick | |
2004-09-17 | Symbol names are prepended with an underscore on CYGWIN as well. | Eric Anholt | |
X.Org Bugzilla: 1079 Submitted by: Alexander Gottwald <ago@freedesktop.org> | |||
2004-08-25 | Silence gcc 3.4 warnings on ReactOS. Mostly unused var warnings. (patch ↵ | Brian Paul | |
1015696) | |||
2004-08-22 | don't use __FUNCTION__ - not portable | Brian Paul | |
2004-08-19 | Committing in . | Jouk Jansen | |
Missing .'s Modified Files: Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- | |||
2004-08-18 | updates from Jouk | Brian Paul | |
2004-08-14 | Update Visual Studio Project file for src tree updates. | Karl Schultz | |
2004-08-14 | Minor tweaks to deal with vsnprintf and __FUNCTION__ on WIN32 | Karl Schultz | |
2004-08-10 | added some handy debug code (disabled) | Brian Paul | |
2004-07-23 | minor comments | Brian Paul | |
2004-07-02 | disable some debug printfs | Brian Paul | |
2004-07-01 | Rename the various function types in t_context.h to include a tnl_ prefix. | Keith Whitwell | |
2004-07-01 | Add t_context.h include for drivers. | Keith Whitwell | |
2004-06-30 | Add infrastructure for t_vertex.c codegen. Add an example driver | Keith Whitwell | |
for this which spits out C code for the generated functions. | |||
2004-05-27 | Convert all calls using _glapi_Dispatch to use the new GL_CALL macro. | Ian Romanick | |
2004-05-20 | doc update; minor changes | Daniel Borca | |
2004-05-10 | Add EXT_vertex_cull support to mesa | Keith Whitwell | |
2004-05-04 | Fix minor warnings found with g++. | Brian Paul | |
2004-04-26 | bring over build fixes from stable branch | Alan Hourihane | |
2004-04-23 | Added ctx->Vertex/FragmentProgram._Enable flags. Set when vertex/fragment | Brian Paul | |
program is enabled AND the currently bound program is valid. Check _Enable instead of Enable to prevent things from blowing up when someone calls glEnable(GL_VERTEX_PROGRAM_ARB) without actually defining a program. | |||
2004-04-22 | Fix order of EMIT_4UB_4F declarations | Keith Whitwell | |
2004-04-21 | Fix up some assorted issues with initialization of vertex program registers. | Brian Paul | |
Some need to be set per-vertex, other per-primitive. Cleared that up. Only need to init temp/result registers if executing an NV vertex program. | |||
2004-04-20 | Simplify last fix slightly, apply to vtx paths as well. | Keith Whitwell | |
2004-04-20 | When upgrading copied vertices, distinguish between an attribute | Keith Whitwell | |
entering a vertex for the first time and one which was already present but increasing its size. Fixes Brian's normal.c bug. | |||
2004-04-16 | Make sure ctx->Driver.NeedFlush is set for Eval-generated attributes. | Keith Whitwell | |
2004-04-13 | updated Glide driver documentation | Daniel Borca | |
fixed SAL/SAR in assyntax.h (NASM) fixed a bug wrt NULL pointer assignment in t_vtx_api.c cosmetics to t_vtx_x86.c & t_vtx_x86_gcc.S enabled STDCALL with codegen (MinGW) | |||
2004-04-12 | Missed one with the last commit. | Ian Romanick | |
2004-04-12 | Conditionally compile code for x86 specific TNL codegen. This fixes problem | Ian Romanick | |
with x86-64 and PowerPC. Reported by: sublett on #dri-devel. | |||
2004-04-07 | use # comments instead of //, etc (ajax@nwnk.net) | Brian Paul | |
2004-04-07 | revived linux-glide build process | Daniel Borca | |
some small Makefile changes for MinGW & DJGPP | |||
2004-04-05 | Committing in . | Jouk Jansen | |
Correction on last commit (My FTP-server on linux is playing games with <CR>'s) Modified Files: Mesa/src/mesa/drivers/common/descrip.mms Mesa/src/mesa/main/descrip.mms Mesa/src/mesa/shader/arbprogparse.c Mesa/src/mesa/shader/descrip.mms Mesa/src/mesa/swrast/descrip.mms Mesa/src/mesa/tnl/descrip.mms ---------------------------------------------------------------------- |