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2008-11-26
windows: fix visual object memleak
Thomas Henn
2008-11-26
windows: fix _mesa_unreference_framebuffer() to pass ** type.
Thomas Henn
2008-11-26
mesa: add missing type check for function calls
Brian Paul
2008-11-26
mesa: add missing size check for assignment optimization
Brian Paul
2008-11-26
mesa: remove debug code
Brian Paul
2008-11-26
mesa: add some missing switch cases for generating state var strings
Brian Paul
2008-11-24
mesa: added support for GLSL 1.20 array.length() method
Brian Paul
2008-11-24
mesa: support for GLSL 1.20 array types
Brian Paul
2008-11-24
mesa: add gl_program::Input/OutputFlags[] array
Brian Paul
2008-11-24
windows: replace free() with _mesa_unreference_framebuffer()
Brian Paul
2008-11-24
mesa: copy centroid/invariance/precision info in parse_init_declarator()
Brian Paul
2008-11-24
mesa: check that varying variable qualifiers agree
Brian Paul
2008-11-24
mesa: copy precision/variant/centroid info in slang_fully_specified_type_copy()
Brian Paul
2008-11-24
mesa: set flags for varying vars
Brian Paul
2008-11-24
mesa: rename program parameter flags to match other Mesa conventions
Brian Paul
2008-11-24
mesa: copy Flags in _mesa_clone_parameter_list()
Brian Paul
2008-11-24
mesa: dump/debug varying vars list
Brian Paul
2008-11-24
mesa: added PROG_PARAM_ bits for invariant, flat/linear interpolation
Brian Paul
2008-11-24
mesa: add Flags field to gl_program_parameter
Brian Paul
2008-11-21
mesa: issue error, don't crash, when calling a prototyped, but undefined func...
Brian Paul
2008-11-21
mesa: better variable name: s/aux/store/
Brian Paul
2008-11-21
i965: Add support for accelerated CopyTexSubImage.
Eric Anholt
2008-11-21
intel: Don't glBitmap fallback with scissoring enabled.
Eric Anholt
2008-11-21
i915: Don't overwrite i915's Viewport function from generic code.
Eric Anholt
2008-11-20
mesa: fix shadow sampling unit issue.
Xiang, Haihao
2008-11-20
intel: fix i830 comment + backwards VB offsets.
airlied
2008-11-20
intel: fix i8xx vbo enable bit
airlied
2008-11-20
intel: add lots of i830 engine to intel_decode debug
airlied
2008-11-19
mesa: minor comment reformattting
Brian Paul
2008-11-19
mesa: glsl compiler debug code
Brian Paul
2008-11-19
mesa: rework GLSL array code generation
Brian Paul
2008-11-19
mesa: don't realloc instruction buffer so often
Brian Paul
2008-11-19
mesa: updated comment
Brian Paul
2008-11-19
mesa: clamp luminance if needed.
Xiang, Haihao
2008-11-13
mesa: no longer need Writemask field in GLSL IR nodes
Brian Paul
2008-11-13
mesa: revamp GLSL instruction emit code
Brian Paul
2008-11-13
mesa: make writemask_string() non-static
Brian Paul
2008-11-13
mesa: remove some do-nothing GLSL code
Brian Paul
2008-11-13
mesa: fix accidental regression in GLSL built-in texture matrix lookup
Brian Paul
2008-11-13
mesa: use the tighter definition of GLSL ftransform() from the gallium branches
Brian Paul
2008-11-13
mesa: remove unused/obsolete __NormalMatrixTranspose matrix
Brian Paul
2008-11-13
mesa: fix bug in GLSL built-in matrix state lookup
Brian Paul
2008-11-13
mesa: tweak program register printing for RelAddr case
Brian Paul
2008-11-13
mesa: fix generation of fixed function state when no vp exists
Alan Hourihane
2008-11-12
i965: Upload state on primitive switch, don't just prepare it.
Eric Anholt
2008-11-12
i965: Fix VB refcount leak on aperture overflow.
Eric Anholt
2008-11-12
i965: Fix up VS max_threads for G4X and removing a magic number.
Eric Anholt
2008-11-12
i965: Fix up SF max_threads.
Eric Anholt
2008-11-12
i965: Fix up clip min_nr_entries, preferred_nr_entries, and max_threads.
Eric Anholt
2008-11-12
i965: Update WM maximum threads for G4X.
Eric Anholt
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