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2008-04-07
gallium: check ctx->DrawBuffer before flushing bitmap cache.
Brian Paul
2008-04-07
gallium: fix the texture case in default_deep_rgba_format()
Brian Paul
2008-04-07
gallium: slightly improved accum clear/mad operations
Brian Paul
2008-04-07
gallium: accum buffer fixes
Brian Paul
2008-04-07
gallium: remove stray comment
Brian Paul
2008-04-07
gallium: clean-up in st_renderbuffer_alloc_storage()
Brian Paul
2008-04-07
mesa: call _mesa_remove_varying_reads() after compiling vertex shaders
Brian
2008-04-07
mesa: new _mesa_remove_varying_reads() function
Brian
2008-04-07
mesa: added _mesa_insert_instructions()
Brian
2008-04-07
mesa: added _mesa_free_instructions()
Brian
2008-04-04
mesa: no longer combine vertex/fragment shader parameters/uniforms
Brian
2008-04-04
mesa: new functions for managing list/index of uniforms
Brian
2008-04-04
gallium: always pass size=4 to make_immediate()
Brian
2008-04-04
gallium: adjust the code in update_textures() to look more like update_sample...
Brian
2008-04-04
gallium: state tracker fixes for compressed textures
Roland Scheidegger
2008-04-04
gallium: add new call to st_flush_bitmap_cache() to fix recent regression
Brian Paul
2008-04-04
gallium: make sure to set the SamplersUsed field for bitmap/drawpixels shaders
Brian Paul
2008-04-04
gallium: Revert st_gl_flush() changes from when the **fence argument was added.
Michel Dänzer
2008-04-04
gallium: Call st_flush() instead of st_gl_flush() in st_finish().
Michel Dänzer
2008-04-04
Alias glStencilOpSeparateATI with glStencilOpSeparate.
Brian
2008-04-04
Finish up ATI_separate_stencil
Brian
2008-04-04
add missing _mesa_StencilFuncSeparateATI function
Roland Scheidegger
2008-04-04
gallium: fix two-side stencil handling
Roland Scheidegger
2008-04-04
gallium: Always allocate new const buffers instead of modifying existing ones.
Michel Dänzer
2008-04-03
gallium: test if PIPE_FORMAT_YCBCR[_REV] is supported and enable GL_MESA_ycbc...
Brian
2008-04-03
gallium: set rasterizer.gl_rasterization_rules = 1 in a few more places
Brian
2008-04-03
gallium: streamline viewport/raster/shader state for clearing with quads
Brian Paul
2008-04-03
gallium: include st_cb_bitmap.h to silence warning
Brian Paul
2008-04-03
gallium: remove the temporary/test TEST_DRAW_PASSTHROUGH code
Brian Paul
2008-04-03
gallium: use identity viewport fix broken clear_with_quad() path
Brian Paul
2008-04-03
gallium: call st_flush_bitmap_cache()
Brian Paul
2008-04-03
gallium: set gl_rasterization_rules
Brian Paul
2008-04-02
gallium: add a flag to turn on gl rasterization rules
Keith Whitwell
2008-04-02
gallium: add temporary facility for rasterization-time clamping of point sizes
Keith Whitwell
2008-04-01
gallium: init ctx->Const.MaxTextureUnits
Brian
2008-04-01
handle IsPositionInvariant flag
Ben Skeggs
2008-04-01
gallium: Fencing fix.
Michel Dänzer
2008-03-31
gallium: used inverted bitmap texture to simplify the fragment shader.
Brian
2008-03-31
fix parsing bug involving comments at the end of ARB v/f programs
Markus Amsler
2008-03-31
gallium: use cso_save/restore_sampler_textures() functions
Brian
2008-03-31
gallium: set the bypass_vs flag now
Brian
2008-03-31
gallium: turn on clipping for bitmaps
Brian
2008-03-31
gallium: Eliminate p_winsys::printf
José Fonseca
2008-03-29
gallium: Set vertex state/buffers en-mass.
Brian Paul
2008-03-28
gallium: begin some bounding box code for bitmap cache
Brian
2008-03-28
gallium: added an (int) cast in setup_bitmap_vertex_data() to fix a signed/un...
Brian
2008-03-28
gallium: don't call st_flush_bitmap_cache() if the only change is _NEW_PACKUN...
Brian
2008-03-28
gallium: disable a debug hack
Brian
2008-03-28
gallium: implement a glBitmap cache
Brian
2008-03-28
mesa: fix texture/renderbuffer mix-up in test_attachment_completeness()
Brian Paul
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